Devlog (Apr 30, 2025)
Added 2025-04-30 20:38:05 +0000 UTCHi, here's what I did since the last update:
Implemented Pila's events
Implemented a "Fight The Dragon" quest (which kicks off Pila's route)
Added some feats/moves/items
Also, I released version 0.10.dev.1 in #patreon-releases. As usual w/ dev releases, some content (e.g. dragon, new spells) uses placeholder sprites.
I think I will to spend the next 2 wks adding monsters, abilities, and items. After that, I will wrap up version 0.10.
For 0.11, I think I will work on Nanako/Bell events and non-dungeon activities (e.g. gardening, cooking).
Changelog for 0.9.7 -> 0.10.dev.0
Added Pila's route (2/3 hcgs, waiting on one)
Combined 2 of Seri's scenes so you just have to visit her 3 times instead of 4
Dungeon gets harder after giving seri each shard (right now this just changes the ratio of encounters bc I don't have enough "hard" monsters)
Added defeat the dragon quest
Added monsters: dragon
Added items: chakram, musket with bayonet, lightning spear, <weapon> of weakening, tome of toxic shock, tome of iceball, tome of bridge, scroll of weakening, scroll of enchant weapon: weakening
Re-added items: halberd, tome of cultivation
Made some items rarer than others
Added statuses: attack up, attack down, defense up, defense down
Added terrains: ice (for tome of iceball)
Added dojo
Added dojo-learnable abilities: charge up, defend, resolute guard, assassinate
Repurposed martial arts tomes into dojo-learnable abilities
Dust cloud animations (for movement)
Fancy menu borders