Devlog (Mar 14, 2025)
Added 2025-03-14 18:52:24 +0000 UTC
Hi, here's what I did since the last devlog.
Fixed a lot of bugs (thx to patrons who playtested)
Added some content to Seri's route (e.g. companion comments)
Added some dialogue options across various scenes
Replaced most placeholder sprites/cgs
Made misc changes, including a lot of ui/juice improvements (see changelog)
I will release 0.9.x soon, after getting the last missing art assets (Seri high school reunion cg, Seri sad portrait) and doing some more testing.
Also, thanks to those who voted in the "focus area" poll. I will prioritize adding stories/sex scenes (I'd like to develop Nanako, Bell, and Pila) and experimenting with dating sim mechanics for version 0.10.x.
Changelog for latest patreon build: 0.9.0-dev.31-patreon
Narrative:
Added a sex scene for Torne where she gets stuck again
Have Miran/Viola/Nanako make various comments during Seri's route
Make it so Nanako gives you the glowstick (so you can give it to Seri without her)
Made some changes to Seri's scenes.
Added Seri missionary CG
Re-added Seri's <0.9 sex scene as Seri's 2nd sex scene (w/ minor changes)
Added portraits for non-demon lord Seri (that said, there is no non-demon lord Seri content as of now)
Added ~15 dialogue options across various scenes
Roguelike:
Added sprites for new abilities/statuses (e.g. magic pulse, knockdown status)
Added sprites for some old feats/abilities/statuses (e.g. talk, conjuration, poison immunity, fire immunity)
AI does not use tome of healing / potion of healing unless target hp < 50%
"<item> of knockback" trait has a 50% chance to knockback (instead of 100%)
Made it so you can reload w/ the rest key.
UI/UX
Show morning/afternoon/evening/night sprite in side pane
Show gold amount in side pane
Hero/companion portraits in side pane highlight on mouseover
Paila's quest description changes when Paila joins.
Added borders to most ui elements
Re-added original pixel font after figuring out how to do pixel perfect scaling at higher resolutions
You can change font (pixel, serif, sans serif options) in settings
Draw the red "danger" squares under the monster sprites (so the monster sprites don't get tinted red)
Added setting for enabling/disabling error reporting to Unity Cloud Diagnostics
Juice
Implemented basic spatial audio (all sounds get played, stereo/surround sound support, sounds which are further are quieter)
Added footstep sfx (for grass, stone, water, etc.)
Monsters (incl. hero, companions) say spell names (e.g. "Heal!") when casting spells (in the log)
Monsters flash red when they take damage
Monsters in lag (e.g. snail, hammer users) have a darkened sprite
You can "talk" to signs
Made it so the "going to the dungeon" events and "going back to town" events show w/ black background (as opposed to in dungeon / in town) (I plan to add some morning/evening travel cgs).
Don't hide the town during night events
Bugs:
Fixed bug when loading a 0.8.x save w/ a crab failed
Fixed bug where the game errors when loading a save w/ 12 hotkey slots
Fixed bug where the game doesn't remove the deprecated "punch" ability after loading a <0.9 save
Fixed bug in pila's evening dialogue where menu doesn't appear
Fixed flickering when changing the expression of Miran/Viola/Paila's bed cgs
Fixed Seri's first sex scene in the Memories menu to show her new first sex scene
Fixed log scrolling bug in Memories Mode
Fixed a bug where some scripts don't play (e.g. exiting town, exiting the dungeon)
Fixed a bug where flags don't get set
Fixed bug where you become drenched when standing on bridge on shallow water
Fixed tome of multi-attack, tome of mirror attack, and tome of magic pulse (would say "you can't because you don't have compatible limbs/items")
Fixed bug where new tomes (mirror attack, fork attack, multi attack, pierce attack, spin attack, knockback attack, arrow rain, magic pulse) didn't consume charges
Tome of mirror attack, fork attack, and multi-attack can be used with rifles/revolvers and consume 1 ammo.
Read menu shows read ability icon rather than tome item icon
Fixed bug where party feats/statuses menu doesn't work
Round damage to 2 decimal points in ability descriptions
Fix a big typo in some tomes (13x damage -> 13 damage)
Fix abilities menu to show tome charges
Fixed bug where equipment which don't grant abilities (e.g. armors, rings) have "Abilities: ." in the description
Fixed a bug where you auto-attack companions if the companion is between you and a monster
Fixed bug where fork attack pierces
Fixed a bug where the tome of conjuration swords stop moving
Fixed a bug where an invisible monster's hp bar is visible
Fixed a bug where glass walls get created when pulling an unrelated item off a glyph in a vault
Start on day 1, not day 0
Performance
Did some save/load optimization (save/load is ~2x faster and save files take ~0.5x storage space)