Devlog (Sep 21, 2024)
Added 2024-09-21 19:39:03 +0000 UTC
(Hi, I decided to start posting devlogs 1x / 1-2 wks (here and in the discord).)
I spent most of this wk working on the "tsundere girlfailure mage" (henceforth referred to as "Miran"). I was able to brainstorm some events but when it came time to write them I wasn't satisfied for one reason or another.
It's been hard! I think it's bc:
I want Miran to have a unique dynamic w/ $heroname. In disambiguating Miran I noticed that Torne has minor girlfailure energy (in particular, her events), Paila has minor tsundere energy, and various characters (Nanako, Chii, etc.) have minor playful/smug energy. I don't want Miran to step on other characters' toes (so to speak)
If Miran is going to be a companion, I should consider her relationship with Viola.
If Miran is going to be a major character, I should consider her relationship w/ Seri and the "main campaign" (which doesn't exist yet)
Probably bc of the above pts I had writer's block and decided to take a break and do some less-ambiguous tasks. Anyways, here is version 0.6.18-patreon, which is the result of doing some of those less-ambiguous tasks.
0.6.18-patreon (link, password: eterna):
It's possible to have sex w/ characters after finishing their events. The characters appear in the bar at night (I'll probably move some of them outside later bc it's kind of crowded lol)
Add sfx to sex cgs (plan to improve them over time)
Show Viola's sex cg after penetration (not before; this issue became more noticeable after adding sfx)
Add rod weapon (low damage; increases magic damage)
Add ring of destruction (increases magic damage)
Tome of conjuration summons a sword per level (e.g. tome of conjuration +3 summons 3 swords)
Tome of conjuration swords expire after 20 turns
Item enchantments (e.g. "of devouring") affect item price
Items like cloak and ring of shadow don't reduce presence radius past 1
Trees/Reeds/Kelp set base presence to 5 (before, trees set base presence to 1, reeds set base presence to 2, and kelp didn't set base presence)
Added plants to B8/B9/B10, for now (for now bc it's a flavor miss but no trees/reeds on the hardest levels is too punishing for stealth builds)
Fixed cloak, which said it reduced presence but didn't
Add visual indicator of presence radius (when presence radius < 10)
Remove tome of burgeoning (I might re-add after reworking the stealth system, but right now it's too powerful)
Increase sprite/portrait/cg frame rate from 4->5
Added sprites for hot springs
Grey old messages
As a side note, in the past I said that "I plan to have the Patreon build be 1-3 mo ahead of the public build". I still plan to do this for new content (e.g. new characters, new events, new "regions" in the dungeon) but I think fixes like "Fixed cloak, which said it reduced presence but didn't" should go out to the public more or less immediately. As such 0.6.18 will probably go out to the public soon.
I'll continue to work on Miran next week!
(Feel free to discuss this devlog in the discord <3)