SakeTami
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Be Authentic.

I was working on this model back in February / March, some of you may have seen it on Twitter. ( https://twitter.com/NOTillart/status/1500209298487525376 / https://twitter.com/NOTillart/status/1497238205669601280 ) The plan was to resculpt the head, transfer the Metahuman facial rig over to my model and eventually switch to a Maya/Arnold/Unreal Engine 5 workflow. Now with the recent release of "Mesh to Metahuman" I was finally able to transfer the rig correctly and set everything up the way I originally planned. Took me a week to complete but now it's finally done. More MBB content should follow very soon and more frequently ^^ (still need to create some hairstyles) Planning on doing the same process with my other models and then onto creating new ones (characters you guys have been requesting for months ;))

Be Authentic. Be Authentic. Be Authentic. Be Authentic.

Comments

I'll take it even with a wonky rig lol

Maybe. I thought about selling these new models but I have to check out the licensing of Epic regarding Metahuman. + The rig is wonky at some parts. I know how to cope with it but if people were to pay for this character, they would expect a fully functional rig. So that would need to be fixed.

Dafne is definitely on the list of models to be redone

Hoping some more Dafne content too

Will this ever be publicly released?


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