So I have received the animation commission for Yumi-chan's debut CG earlier this week, and it was looking great. However, I felt like it wasn't going as far as I wanted, and so I tasked myself with giving it a shot with the tools I have at my disposal.
After two days of finagling, this is what I came up with. Using an abandoned software called Pic2Jelly, I managed to create something with a bit more bounce. Although it isn't perfect : on a full screen, you might notice some annoying little artefacts added by the software itself. Still, for a first version, it's not so bad, and pretty eye-catching.
You can download Build 0.0.2 of Don't Flex On Me Yumi-Chan by clicking here.
Please note that the ONLY change from build 0.0.1 are the animations, and maybe a few details here and there (one turn of phrase, one smoother transition at the very end before the game returns to the main menu, etc). Still, I felt like the animations were worth it.
Let me know what you think, if the animations come out well or not. Pic2Jelly does bounce like no other software (as a matter of fact, it's all it does, basically, as the name implies), so I don't know how far I can take it to animate the rest of the game. We'll have to wait and see, I suppose.
Until then, stay safe out there!
Peach Punch Games
2024-02-26 01:46:13 +0000 UTCUrza
2024-02-26 00:45:23 +0000 UTCPeach Punch Games
2024-02-07 04:27:20 +0000 UTCbob bob
2024-02-07 03:15:13 +0000 UTC