In the past weekend we conducted a series of tests on RTX ray tracing. Tho the real-time lighting is improved enormously, the severe frame rate drop (30%-50%) can't be ignored, and the noise reduction still leaves a lot to be desired.
However in time, there's a chance we integrate ray tracing in our project for more realistic skin rendering.
Update 1.29 has been completed. Our new animators did a pretty magnificent job! We'll finish the debugging today and hopefully the update will roll out tomorrow.
Solvite Sekai
2019-03-05 03:52:45 +0000 UTCPhatsM
2019-03-05 03:29:52 +0000 UTCKittyboo
2019-03-04 22:23:01 +0000 UTCWaggin Dragon
2019-03-04 16:24:43 +0000 UTCAustin Lam
2019-03-04 15:41:53 +0000 UTCKomandant Vadim
2019-03-04 15:21:12 +0000 UTCVic
2019-03-04 06:13:42 +0000 UTCsanskrit
2019-03-04 03:49:46 +0000 UTCProject Helius
2019-03-04 02:23:59 +0000 UTCProject Helius
2019-03-04 02:22:29 +0000 UTCHasenPanzer
2019-03-04 02:12:02 +0000 UTCHollowcow
2019-03-04 01:57:05 +0000 UTCDukeLucifer
2019-03-04 01:39:57 +0000 UTCDukeLucifer
2019-03-04 01:37:45 +0000 UTCVector.Kamarov
2019-03-04 01:20:17 +0000 UTC