Hello! So sorry for the misestimation in the last dev log you guys, stuff happened and we had to spend bunch of time debugging. Predicting the time of release is always tricky in game development and sometimes (always), things don't go according to the plan >.<

So don't assume we've been slacking off. For reference, this is what our 'Done' column on Trello looks like. Wish there was an easy way to view the exact count of tickets in a section, but either way, I think it's safe to say there is a lot >:P

With that out of the way, let's jump into reviewing the major changes yeahhh!!!

New CG's

Disclaimer: A proper hyena enemy is not yet in the game, but you can still trigger a sex CG by finding a special NPC in the slum area
Elevator scene finished!Sex portraits
Added sex portraits for Bibi and Conductor


New sex animations
Bibi's sex animation has been upscaled.
If two conductors enter sex with the player, a group animation starts. More enemies will receive group sex feature in the future!New gallery layout
And once again, a new gallery design. Better layout of the elements, calmer color theme and a feature to change the environment!


New area showcase


I don't think she is supposed to run around here.


Train depot, continue left from the train station to reach it.
Down we goNew fighting features
Vicky has implemented a huge amount of new fighting features. The enemies are now more challenging and allow for a more varied approach for defeating them.
Heavy attack
Air attack
Throws
Enemy block/counter-attack
Domino effect
Hit-Stop effect
Damage pop-up numbers
Combo meter
Parry visual helper
Block input buffer

Fighting fighting
You can now see the exact amount of damage you deal with the damage number pop-ups!
Parry marking
Fill the combo bar by hitting enemies and not get hit! The higher grade you reach the more exp you receive from the defeated enemies.Platforming improvements
Variable jump height
Momentum retentionFull controller support
Everything from combat to menus can now be fully played on a controller. Controller vibration now supported. If you play on mobile and connect a controller, mobile control UI will hide.

Better mobile UIDialogue system migration
We're now using Dialogue System For Unity, also used by Disco Elysium among others. Cool features include a quest system, localization and a node based editor.
Before
After
Pretty print animations
Question UI
Redesigned CG UI, now with an option to toggle the dialogue box, in case you want to see the full illustration!Replacing old event triggers
Replaced all the old event triggers with new ones from city area.
Buttplug integration
Yep...
Dialogue system migration
Upgraded our editor to Unity 6 version!
Creating a style guide
Xian has created a code style guide for the project. A purely internal change but a step forward nonetheless.
Adding bug report form
We now have a google form page for submitting bug reports. Can be accessed by clicking on the bug icon in the main menu or by following this link.


Player continues to get hit by projectiles while down/dead
Enemies continue to attack player while they are unconscious
Preventing the screen from sleeping
Adding looking up/down on android (By replacing move arrows with a joystick)
Fix moving after dying to pit/water
Stamina refills after teleporting back to surface from pit/water
Noclipping with a platform
Sound listener switching direction (If you play with headphones and turn player around.
the sounds will flip direction too)
Fix starting a new game dropping player prefs.
There is a chance of being noclipped with an enemy.
Risk of incorrect portrait emotions/outfits displaying during dialogues.
Chance of throws executing in the opposite direction of what you intended
If you trigger a dialogue again before the previous one fades out, there is a risk of soft-lock

Chiro dresses up for Halloween except she is one month late π
cred: @__fl4nfan
Next time we'll see each other in will be in 2026 guys! This was an amazing year for the game, the community grew so much and honestly we're so grateful. We gained so much experience and it finally feels like the team has more or less stabilized. Bunch of exciting stuff planned for the upcoming year that we're sure will surprise you π
Make sure to join our Discord server! Gaming events coming up!

Downloadable builds are in the attachments below!!! Really hope you have fun <333
Joi Cullen
2026-01-21 00:55:24 +0000 UTCSΓ‘nchez JuΓ‘n De la Pera
2026-01-09 07:03:21 +0000 UTCWal
2025-12-11 03:53:03 +0000 UTCWal
2025-12-11 03:52:32 +0000 UTCRontoni
2025-12-11 00:35:49 +0000 UTC