Hii guys:33 Hope you are all doing good! A new build is finally here! It took some time, but we’ve added a ton of new content and features. Also, welcome our new programmer XianGrim who helped us tremendously to deliver this update! Now since we've updated a lot of things on the first level, I'd recommend starting a new playthrough for the best experience. Without spoiling too much, let's jump into the main features of the new build ✨✨

Reworked gallery - Gallery fully reworked, now including both game over and event CGs. Stage sequences adjusted to properly work in the gallery.


Before

After
Sex animation remake - Speaking of gallery updates, Ramkal has now redrawn the animations in the forest level, bringing them to a new standard. Personally, I'm really happy about the improvements. In the next build we will also upgrade the beach animations.






Redrawn forest / beach transition scene


New scenes - A ton of new scenes which I won't be spoiling in the post lol

Reworked main menu - Now also with less scaling issues!

Before

After
Chiro's mom

Level Design
Fully finished beach area - A bunch of new areas, characters, dialogues, platforming(👹) yayyyy!!!


Easier platforming in the cave area - Made the platforming in the forest area a bit easier after testers requested to do so.
New particle effects
Gameplay / Code
Enemy perma-death removed - Enemies will no longer die permanently, re-entering the level will respawn them. You may now grind as long as you want!
Strong knockback on last attack - To prevent spam attacking, enemies now get knocked back on the last attack.

Upgradable stamina

Improved enemy AI - All the enemies have now been transferred to the new system, that will make it easier for us to refine the code and introduce new features in the future. Exciting things ahead!
Code refactoring / Optimizations - A large chuck of work we've done for the last couple of months was related to code refactoring. Even though it isn't directly visible to the player, it makes our work easier in a long term. In theory, performance should be somewhat improved too, but we'll only know for sure once you guys test it lol.
Screen turning for mobile
Trillion bug fixes - A ton of bug fixing, we've knocked out most of them, but a couple of issues remained which I listed at the end of the post!

Sound Design
New music themes
New fighting sound effects
New UI sound effects - Softer sound effects for various menus, an audio bug where sound would completely shut off if you shuffled through the buttons too quickly is now fixed.
Known bugs
Parry trouble - If your block is timed in a certain way, enemy's attack will go right through you, without dealing any damage to you but also not get parried.

Upgrade menu jitter - When hovering over an upgrade button in a certain position, they will start jittering.
Minor animation state issues - As you fight the enemies, you might sometimes see them perform incorrect animations, we are working on fixing that :P
Resolution settings - Changing your resolution will temporarily lock the screen.
Mobile control unresponsiveness - A hard one to tackle as it doesn't appear on all devices. I have experienced it when testing on my own phone and I have a feeling it's probably because the hardware is simply too weak. Gamer struggle 🙏🙏

Go ahead and see all the new content for yourself! Windows and Android builds are in the attachments below! Thank you for your support and we hope you have fun playing this update ^^
James Vinson
2025-10-16 20:25:18 +0000 UTCJohnny Walker
2025-05-31 19:25:47 +0000 UTCJohnny Walker
2025-05-21 04:14:00 +0000 UTCGerman Garcia
2025-02-19 03:48:41 +0000 UTCTimon64
2025-02-16 15:49:42 +0000 UTCFasouly
2025-02-14 18:14:30 +0000 UTCJackDaniel
2025-02-14 17:37:49 +0000 UTCSnaurz
2025-02-14 14:03:35 +0000 UTCGerman Garcia
2025-02-14 08:48:52 +0000 UTCNico Fritzler
2025-02-14 05:42:58 +0000 UTCFasouly
2025-02-14 04:48:13 +0000 UTCBlake Belladonna
2025-02-14 04:16:40 +0000 UTCSnaurz
2025-02-14 04:08:13 +0000 UTCFasouly
2025-02-14 04:06:23 +0000 UTCBlue Doggie
2025-02-14 03:56:47 +0000 UTCBlake Belladonna
2025-02-14 03:55:28 +0000 UTCAstro Kaen
2025-02-14 03:55:24 +0000 UTCUnit00Wired
2025-02-14 03:53:40 +0000 UTC