Greetings, adventurers!
We’re deep into the second week of our City Interiors theme, and I’m excited to share two brand-new map packs—each with dozens of variants, built from requests straight out of our Discord community.
Initiate Mapmaker ($1) / Journeyman Surveyors ($3) / Master Cartographers ($5)
Make sure to join our Discord Community for more maps and TTRPG content!
Long-time followers may remember Tlanos, one of our earliest settlements. This week, we return to its cobbled streets with a detailed look inside its Guildhall—a lavish meeting place where powerful merchants gather to scheme, barter, and quietly decide the fate of the city’s merchant quarter.



Adventure Hooks:
A new guildmaster is to be elected—but an ancient ledger has gone missing, threatening to derail the vote.
The PCs are hired to infiltrate a private meeting, only to uncover a conspiracy that stretches far beyond Tlanos.
A young merchant seeks protection after stumbling upon a list of bribes in the Guildhall’s archives.
Nestled on the docks of our capital city, Cloister, this building is half-administration and half-tavern—the kind of place where paperwork and rum mix freely. Sailors, smugglers, bureaucrats, and adventurers alike all pass through these doors. You never know whether you’ll leave with a shipping manifest or a shiv in your back.




Adventure Hooks:
A haunted ship has returned to port without its crew, and only the Harbourmaster knows where it came from.
The PCs are hired to forge departure papers for a wanted fugitive—just as an Imperial Inspector arrives for a surprise audit.
A secret basement room holds an illegal fight club where debts are settled with blood.
Both map packs include dozens of variants, ready to drop into your VTT or print setup.
Want instant access?
🧭 Join us on Patreon to download today, vote on upcoming themes, and make your voice heard in our Discord community.
Until next map,
— The Reclusive Cartographer
