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Foundry Archive - Downloads Page - Updated 07/01

Welcome to the Foundry Archive - Downloads Page

Foundry Archive - Downloads Page - Updated 07/01

Comments

thanks for flagging. I'll give it a look shortly

George Mason

Looks like Halls Of Eternity Part 2 and Part 4 aren't working

Chris Rogers

This is still giving an error.

Jon Goranson

Hi, love the maps. One small issue, the Cavess and Caverns link gives an error in Foundry when importing the module.

Zac Kozulic

Hi, great maps btw, but I think the Goblin Lair link is downloading the River-bend map for me.

RaptorBox

You can remove the lines using bin in drawing tool (it'll remove any manual drawing you'd have made earlier but I don't think it's a huge issue). I think it's to mark Z Levels

Imperial Commissar

We do modules I believe. Have you installed then using the module link in Foundry?

George Mason

Hello! So sorry to bother you. Do you have a module for the mosswood keep and swamp jetty maps? I found a link but it just had the images for those maps. If not I completely understand. Thank you!

Joshua M. Evans

Hi, I added the Academy of Magic module to Foundry and on the map there are blue lines following shapes of the element of the map (like building or stairs). I was wondering what is the purpose of thoses lines? Thank you

Gorby Kabasele

the city bank link doesn't work, it says you need an old version

Marcello Renda

It works! Thanks! Even the other modules now work correctly, I'm not sure why but it works ! Your work is amazing, black crag mine is wonderful, can't wait to use it in my campaign!

Danilo Proietti

I have updated the Caverns of Morhule module in an attempt to fix it. Could you update it and try again? Eveything works at my end but obviously its good to check :)

George Mason

Foundry v11 build 315, I tried with all the other modules disabled and the problem persist. Thanks

Danilo Proietti

what version if Foundry are you on? Are you using other mods? Those modules are quite old so I might need to update them. I can have a look tomorrow. :)

George Mason

I understand, ok thanks for the answer. By the way I installed a bunch of them, and a few don't show the map, I have a black background, although I can see the multilevel drawings, the walls and so on... So far I have this problem with : Black craig Mine, ancient barrow, caverns of morhule, priory of flame eternal. In the config of the scene the backgrouond image is correctly selected, I'm not sure what to do, any ideas? Thanks

Danilo Proietti

I'm afraid not. For a couple of reasons. 1. For people using servers like Forge VTT, space is an issue. We used to do 'collections' but it caused quite a few issues. 2. the way foundry works it would basically require my team to create multiple modules, which would really Jack up production times Sorry that it is a pain but I'm always looking to make things easier for you guys. G

George Mason

Hi, don't you have a module that allow us to install all the maps at once like the free one ? It is very tedious to install every module one by one .... Thanks

Danilo Proietti

you're very welcome! I'm glad it sorted. Thank for your support :D

George Mason

Thanks you, and theres no problem :) Thanks for all the hard work

Imperial Commissar

Sorted. Sorry for the trouble!

George Mason

I'll take a look in the AM. Thank you for flagging

George Mason

Reddrift's link to the incorrect module I believe

Imperial Commissar

Will there be a foundry module for castle netherbane? Eventually my players will realize all these random encounters are just stalling for time because it's the perfectest of perfect maps and I am also lazy

Fantasticat

there certainly is https://www.patreon.com/posts/82350084?utm_campaign=postshare_creator

George Mason

Hi! Is there a tutorial for setting up the landing page? I've imported into my game but can't figure out how to modify the items in it.

MajorTotoro

I went through and fixed the errors:) let me know of any slipped through!

George Mason

Not sure if you changed something, but most of them seem to be working today, I will flag if I run into any for you.

Joshua Wells

If you would like I can try to go back and check. I will say it was about 12 of the 14 I tried though. All with the same error message about invalid comment length.

Joshua Wells

I have has a couple of reports since the v11 compatibility update of this happening. Could you flag the ones that have been giving you this error?

George Mason

Many of these are not installing when I use the Manifest URL. It is saying something about invalid comment lengths. Is there a way to fix this error?

Joshua Wells

At the moment we need to stay on V10 until all the third party modules catch up but hopefully that process will begin soon. Sorry for the trouble!

George Mason

Is there a way to install your modules on V11 Foundry? I only just got the software and it will not allow me to use the manifest URL link. So far I have not found an option to rollback to V10 either.

PhoenixEncoded

should be fixed now!

George Mason

odd. Let me look into that

George Mason

Hi :) Not sure why but when installing Black Dragon Lair on Foundry (1.0.1 version) and try an update, I see the update bar increasing but at 100% it says that Black Shark Bay have been succesfully installed (and the Black Dragon Lair is still version 1.0.1)

TRICHELIEU

should be all sorted now

George Mason

thank you for flagging I will fix today

George Mason

- The Dragon Glade link refers to the Dragon Forge module. - The Military Camp hyperlink doesn't work (though the link's text is correct). - The Undead Swamp hyperlink links to the json for Tunnel Ambush (though the link's text is correct). - The Storm Shrine link doesn't work, and doesn't have the same format as other links. - The Fallen Shrine fails to load (I get error "Error: The "path" argument must be of type string. Received undefined").

Francois Andrieux

Hm just gave it another try now and it's still installing tunnel ambush. For both the tunnel ambush link and the undead swamp link it's giving me "rc-tunnel-ambush was installed successfully" but only one version of "RC - Tunnel Ambush" is showing in my module list No rush though, I know stuff's crazy right now!

Fantasticat

Hi! Sorry for the slow reply. Only just saw this. I'll fix it ASAP. Moving today but will get to it tomrrow

George Mason

Hi! I just tried to install Undead Swamp and it installed Tunnel Ambush instead

Fantasticat

I have now split all the bundles so they are individual maps, hopefully that will help :)

George Mason

Incredible Interiors 01 is very big. If I want to use a certain Foundry map from there, is there a way to upload just one variation? That module took almost half of my server limit :D

Jori Lahtinen

Partial releases only have one version. All partial releases will have full releases soon

George Mason

Which modules are you having trouble with? Are you on our Discord server? It's much easier to get help there :)

George Mason

Hello ! i've been trying to install the modules on foundry, but it doesn't seem to work. :(

Chaan

Hello! Do new modules only have one version of map without any variations? I've just downloaded recent modules and they only seem to have the "Day" version of the maps.

GGSigmar

That should all be fixed now. Could you let me know how the Priory isn't working for you? I have updated the title but the actaul scene seems to works for me. Thanks

George Mason

I'll give those a look! Thanks you for flagging.

George Mason

These are amazing.... sorry just a couple that aren't working. Shipyard manifest URL failed, 'Priory of the Flame Eternal' came up as 'RC - Coastal Encampment' when installed in Foundry. Going into a Foundry VTT the actual game it seemed to not work quite correctly either.

Julien Marr

Alright, thanks for the heads up ;) Looking forward to it. Btw today I discovered the Traveler's Shrines maps, despite their 30x30 name, are actually 33x33 :D so, potentially some misleading names there

GGSigmar

long term everything will be added. Longdale Refuge is bonus content rather than a major release so is a lower priority. Older content such as the Old Lighthouse, Laughing Tankard and Church of the Grey lady will also be added but again it requires a but more time. All new major releases are released with Foundry modules

George Mason

Hey! Will stuff like Longdale Refuge and Traveler's Shrines be added as a foundry module? Can't seem to find it :( I can see that some other maps are missing from these modules as well, like Sewers, Old Lighthouse, The Laughing Tankard, Church of the Grey Lady etc. Or if they are somewhere here, I think I need a pointer ^^'

GGSigmar

Smashing! Fixed it a little earlier so glad to hear it

George Mason

Now it works!

Jacopo De Angelis

ok thanks for letting me know. I'll give it a look ASAP

George Mason

Hello, Throne Room doesn't seem to work. I keep getting {"level":"info","message":"ENOENT: no such file or directory, open ...\\FoundryVTT\\Data\\modules\\rc-throne-room.zip' - 100%","timestamp":"2022-03-05 22:02:55"}

Jacopo De Angelis

Hmmm strange, it knows work correctly. It seems the map package was added to The Forge recently so the installation worked properly. Case solved, thanks for your help!

R2mi2

I have tested the Link and it works at my end. What is the issue you are having? Any error messages?

George Mason

sorry to hear that. I'll check it and fix it tomrrow AM. GMT. I'll update you ASAP

George Mason

Hey! Gardens of Terros manifest doesn't seem to work :/

R2mi2

Fixed! Sorry for the delay and thanks for letting me know

George Mason

Should be fixed now. Sorry for the delay

George Mason

on it!

George Mason

The Sentinels link doesn't seem to work as well

Runar Haaland

I'll look into it ASAP

George Mason

Hello, the Barrows link doesn't seem to work - thanks (apologies if its my mistake, I tried a few iterations)

Julien Marr


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