SakeTami
waikuteru
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[Preview] Upcoming v1.4.0 Features

I am happy to present Version 1.4.0 of the TOTK Randomizer! This update is bigger and comes with an eagerly awaited feature that allows you to skip the Great Sky Island! Also, displaying the Randomizer Menu is now easier than ever before - the Randomizer Emblem has been added which replaces the Randomizer Staff and its functionality. More changes, bugfixes and optimizations are also being shipped with this update!

As I mentioned, the Randomizer Emblem has been added which allows you to display the Randomizer menu by holding L and selecting the Randomizer Emblem in the Key Items shortcut wheel - this is making it way easier to display the Randomizer menu from now on and also removes any impacts in the Weapons inventory (more regarding that in the changes and bugfixes section down below). Also, the Great Sky Island can now be skipped at the beginning. Core abilities (Purah Pad, Energy Cell, Ultrahand, Fuse, Ascend and Recall) will be unlocked upon doing so. Some people mentioned that the Great Sky Island can get repetitive over time so the feature to skip it is finally here. Enjoy!

As for changes, Teleporting via Map is now possible as soon as you get the Purah Pad and the Key Items shortcut wheel is now openable from the beginning due to the Randomizer Emblem. Furthermore, Key Item dialogue windows can now be closed faster as well and the Decayed Master Sword and Master Sword no longer have infinite durability as the Randomizer Staff no longer exists which required this change beforehand.

As for bugfixes, a bug has been fixed where Low Gravity was not being applied in most Shrines and a bug has been fixed where the Randomizer Staff (now Emblem) icon was not displayed sometimes. A bug has been fixed where the Master Sword was not obtainable and Master Sword-related logic was broken due to the Randomizer Staff and a bug has been fixed where the Paraglider did not automatically open after leaving the Randomizer menu while being mid-air.

As for optimizations, around 250 files have been removed from the mod and therefore 3.5 MB have been saved. Next to the general code optimization, a lot of unnecessary code was removed as well, namely 199 event entry references, 28 event entries, 27 action nodes, 12 query nodes, 3 flags, 2 function calls, and 1 function.

⭐ I hope you are looking forward to this update! I will be streaming the update this Friday/Saturday on my YouTube channel to both showcase it and to make sure there are no issues before releasing it on Sunday.

[Preview] Upcoming v1.4.0 Features [Preview] Upcoming v1.4.0 Features [Preview] Upcoming v1.4.0 Features [Preview] Upcoming v1.4.0 Features [Preview] Upcoming v1.4.0 Features [Preview] Upcoming v1.4.0 Features [Preview] Upcoming v1.4.0 Features

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