SakeTami
waikuteru
waikuteru

patreon


[Preview] Upcoming v1.2.3 Features

I am happy to present Version 1.2.3 of the TOTK Randomizer! This update adds a good amount of new animals, including smaller ones like insects, to the spawn pool, as well as new environmental changes. It also comes with helpful changes regarding the Goal Mode, bugfixes and optimizations to make the experience even better!

As I mentioned, new animals have been added to the spawn pool. From now on, Bees, Beetles, Crickets, Crows, Darners, Ducks, Hawks and Snails can now spawn everywhere - with that, all common animals have been added to the spawn pool. 10 new environmental changes have been added as well - take a look at the screenshots down below!

As for changes, the goal limit has been increased from 100 to 999 in Goal Mode and checking goals is now considerably faster. Use the text log when the checking is done. Randomly spawned animals and enemies now respawn and despawn earlier when leaving the player and randomly spawned Cuccos now spawn slightly further away from the player. The chance has been increased to obtain the Island Lobster Shirt armor piece if you got the goal to complete the "Dad's Blue Shirt" quest which requires the armor piece and the chance has been increased to obtain Fierce Deity set armor pieces if you got the goal to complete the "Misko's Treasure: The Fierce Deity" quest which requires the full set.

As for bugfixes, a bug has been fixed where the Randomizer Cycle would stop working when choosing or reverting a prohibition and a bug has been fixed where the goal "Obtain - Tunic of Time" was displayed twice in a row upon checking goals. A bug has been fixed where the goal status for "some progress" (outlined star) was shown when it was not supposed to show and a bug has been fixed where sometimes the reduced ability cooldowns and attack intervals, as well as the increased attack strength of Vows, were not applied. Also, a bug has been fixed where all of the fixed enemies that would spawn when fighting Demon King Ganondorf from version 1.2.1 and earlier were still spawning and especially at the same time.

Lastly, the memory usage has been decently optimized and unnecessary code has been removed.

🌟I hope you are looking forward to this update! I will be streaming the update in the next days on my YouTube channel to both showcase it and to make sure there are no issues before releasing it on Sunday.

[Preview] Upcoming v1.2.3 Features [Preview] Upcoming v1.2.3 Features [Preview] Upcoming v1.2.3 Features [Preview] Upcoming v1.2.3 Features [Preview] Upcoming v1.2.3 Features [Preview] Upcoming v1.2.3 Features [Preview] Upcoming v1.2.3 Features [Preview] Upcoming v1.2.3 Features [Preview] Upcoming v1.2.3 Features [Preview] Upcoming v1.2.3 Features

More Creators