TOTK RANDOMIZER UPDATE NOTES - v1.2.1
Additions:
Added Deer, Dondons, Goats, Ostriches, Seagulls, Sheep, Sparrows and Squirrels to the animal spawn pool.
Added the Accented Pigeon to the Pigeon animal spawn group.
Added 10 Environmental Changes (10 Custom).
Changes:
QOL: Teleportation animations are now 0.3 seconds faster which saves time in the long run.
The chance to spawn actors is now slightly higher (from 4.5% to 5.0% chance per second).
Cuccos, Foxes and Pigeons now spawn slightly closer to the player to increase their visibility.
Honeyvore Bears and Grizzlemaw Bears now drop more items upon death to make it worth fighting them.
Item dialogues for Armor Pieces and Materials now display faster outside of the Randomizer Shop.
When getting a refund or having to pay again in the Randomizer Shop, the total payed price will now be applied instead of the price per unit.
Decreased the chance to get a refund or having to pay again in the Randomizer Shop.
Very slightly increased the chance to obtain Armor Pieces in regular gameplay.
Decreased the chance to obtain Materials you have a goal for in regular gameplay.
Increased the chance to obtain Armor Pieces and Materials in the Randomizer Shop you have a goal for.
Bugfixes:
Fixed a bug where randomized enemies stopped spawning when randomized animals were chosen and reset.
Fixed a bug where a wrong environmental change was chosen for the final phase of the Demon Dragon battle.
Fixed a bug where the Waikuteru credits Zonai text was not taking the option to display the text at the bottom into account.
Optimizations:
General code optimization.
Removed unnecessary code.
Saved about 5 to 10 MB in memory usage due to heavy RSTB optimization.