TOTK RANDOMIZER UPDATE NOTES - v1.1.2
Additions:
Added 5 Environmental changes (5 Custom).
Added 2 Random Enemy Spawn groups (Keese, Octoroks).
Changes:
Randomly spawned Wizzrobes now spawn slightly further away from the player.
Enemies spawned randomly no longer spawn inside of walls, other objects and in water.
Flying enemies spawned randomly can now spawn in the air even when there is no ground below.
Enemies spawned randomly now spawn at random instead of fixed times and they can spawn earlier now.
Added some more variation to a certain special event spawn group by setting different spawn heights.
Your last equipped weapon will now be automatically restored upon leaving the Randomizer Staff menu.
Your last equipped weapon/bow/shield/armor piece will now be automatically restored when the respective prohibition ends.
The total darkness environment has been removed when fighting the Temple Bosses after the Demon King's Army.
Optimizations:
General code optimization.
Waikuteru
2025-03-24 19:52:31 +0000 UTCJustin Pollitt
2025-03-24 19:29:32 +0000 UTCWaikuteru
2025-03-23 18:16:16 +0000 UTCMilan Gold und Moritz Gold Schumacher
2025-03-23 10:32:52 +0000 UTC