Priority updates:
skyrim hunter will be updated with 0.75
Added a couple new moves to MHW katana, added five new katana weapons, still missing the translation, I'll release it once I've translated it into an English version
Church Knight mace animation (NPC specific, almost done)
I confess, I'd like to make specialized NPC animations for all weapons to differentiate him from the animations used by the player, the NPC animation moves relatively slowly until the attack hit is generated, but the player is hit and then subjected to a succession of attacks, slow attacks learned from darksouls
And they all have attacks that target the player in different directions.
A set of dual-wielding animations for VINDICTU, this one I'm two animations short of being done with
Other content in production:
One of nioh's weapons (I'm responsible for making the weapons and showing the weapon morphing effects, the animations are not made by me)
MHW Switch Axe, I've finished the weapon part so far, I'm going to update this weapon and animation in skyrim hunter 0.8
MHW's cat(follow), this may take a long time to finish, experimental work
MHW monsters(This bear.), we already have weapon animations, so we need monster animations just as much, I'm still working on the model for this one, so I don't know when it'll be done
Then I'm going to redo one of the animations I made when I first started animating, a set of unarmed fighting animations from Judge Eyes
hargas
2024-05-02 04:16:07 +0000 UTCPetrus Eksteen
2024-05-01 00:28:59 +0000 UTC