As some of you already know, we recently made the decision to increase the resolution on Trigger Treat's display, which will require redrawing most of the menu and interface graphics. DingDong has been upscaling the title screen, while I'm covering the more complex images, exemplified here by our level select menu. We plan to wrap up by the end of April so we can jump back into building the levels themselves, which we're both really looking forward to. I humbly admit taking some pretty obvious inspiration for the depiction of a Halloween-centric world.
-Julian
Lewis Brady (OniBurei)
2017-04-13 13:56:06 +0000 UTC