Hey guys! Here with that post I promised the other day.
First, I wanted to show off some of the revisions to the UI, as well as highlight the new tweening system we're using. Tweening allows us to do animations which actually transition out pieces of the UI- something which was already in the game, but our old system was limited and very time consuming.
This new system means transitions should be a lot easier for us to implement and should look a lot more polished.
Additionally, I reworked the "frame of the UI to be less bulky compared to the last iteration I showed off, which will come in handy for showing off the CG scenes and animations in the game. Regardless- I want to have this new version of the game release in July.

Moving on- I've had a chance to collate the results of the polls from the other day, both from here and on Twitter. It looks like on the whole, people want to continue seeing more animations over more characters.
As such, we're going to continue to focus on new animations as well as animation polls- however, Wolfrad will also be returning to contribute work to the project again in the form of additional characters.
He won't be able to work as quickly as he used to for a while as he is still undergoing some medical concerns- but we do want to see about slowly adding new characters to the charts and game, however we want to keep our animation efforts solely on the core set of characters for the time being still.

In other news, Spooky Starlets should be going up on Steam within the next couple of days as a "coming soon" page- which isn't early access, it just means you can check it out and add it to your wishlist if you like.
Additionally, I still have plans to get that new build of the current game out before the end of the month, so look forward to that!