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rapidbanana
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Raven - Pulling her in (VR)

I had to re render this 6 times... There was a lot of weird flickering and I had no idea what was causing it, I still don't actually, but moving the camera to a new location stopped it.

It does have some camera movement at the start. I'm not really looking to do more of that in VR because it can be nauseating, but I would like to do more intro's with a stationary camera in the future - it just wasn't possible for this one.

VR 

VR h265 

VR h265 high bitrate 

PSVR 

Raven - Pulling her in (VR)

Comments

I initially thought so but it looked like something was clipping through the camera even though nothing was near it. Anyway, all good in the end.

Maybe it is caused by not enough light bouncinig between faces?


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