Def some tweaking that needs be done, but this pic I did a while back was too good of an idea not to try and animate
3/22 Still trying to make the impact seem as weighty and as, yknow, π²πΆπΉπͺπ¬π½π―πΎπ΅ as possible. I feel like I'm having trouble getting the timing of the swinging of her chest and the bouncing of her d o n g right. Maybe I'm overthinking it. What do you think? Lemme know
TheFallenCount
2023-03-22 21:41:07 +0000 UTCDemolition
2023-03-22 00:32:59 +0000 UTC