Milestone Release: 2022_02.0.1
Added 2022-02-28 20:04:00 +0000 UTCHello February! It's time for an update. At the moment we are focussing on three major improvements.
We added the new animations for the Stallion. At the moment the Stallion may experience some dialog line issues. I am currently writing the dialog, but we didn't want to make you wait any longer. So enjoy the new Doggystyle and Facing the Wall positions! If you encounter placement issues, please let us know!
We have also added a new Warehouse Stage. This stage is an early WIP and we are looking for your feedback if the system works as we want it to. In the Warehouse you can scale up the character in the character menu ... but the character will be pushed against the ceiling very quickly. Next to you is a big round button you can push ... give it a try and look up the ceiling - and what the scaling slider has to offer afterwards ... :-)
The Warehouse is a technical work in progress. We haven't done all the lighting and there aren't any nice textures. We want to know if the room and the system works for you in personal 2D mode AND in VR. Give it a try and please tell us what you think!
The Wolf is also coming along very nicely. We posted an update in the Discord just today and will add a Patreon post very soon as well! If you join our Discord Community, you will one of the first who will see him.
An update about the future development of Hybrids: Virtual Encounters
The team was also talking about the future of Hybrids: Virtual Encounters. We have sharpened our vision of what we want to do and achieve with Hybrids: Virtual Encounters. And while we are still working on updates and improvements, Tyranno is already working on a new interaction engine. The last weekend we were able to give it a try and it feels awesome! This will take some time and we will keep you updated on the next phase of Hybrids: Virtual Encounters.
With your help we were able to build a solid foundation for this game. This year we are going to build upon it and create even better and immersive scenarios for you. We heard your feedback, wishes and also your critic. This helps us to make this game even better for you. Thank you so much! :-)
If you experience any issues with the current build, please let us know.
Thank you all!
We are looking forward to your feedback!
Have fun and enjoy the game.
~
We have an amazing journey ahead of us and we will be implementing many ideas in the future with the help of you, our valued patrons.
Thank you for your support of Hybrids: Virtual Encounters! You help us to grow this game and your feedback helps us to make it even better for you! :-)
» DOWNLOAD - HYBRIDS: VIRTUAL ENCOUNTERS - HERE «
Tutorial: How to run Hybrids: Virtual Encounters
New Patrons: Thank you for supporting us! If you joined us at the beginning of the month, it may take a few hours for Patreon to process you’re a patron for the authentication to work. If you still experience issues with the in-game authentication, send us a message on Discord, here on Patreon or Twitter.
Controls
XR-Controller (Left)
Thumbstick: Move
Thumbstick Press: Run
Primary Button: Main Menu
Trigger: Trigger
Grip: Grip
Secondary: Character Menu
XR-Controller (Right)
Thumbstick: Turn
Thumbstick Press: Toggle Crouch
Primary Button: Light
Trigger: Trigger
Grip: Grip
Secondary: Activate
Non-VR Mode
Arrow-Keys / WASD: Move
Left Shift: Run
C: Toggle Crouch
F: Flashlight
Left-Mouse: Activate Pointer
ENTER: Character Menu
ESC: Menu
Interactions in non-VR mode are considered experimental and do not offer the same experience compared to VR mode at this point.
IMPORTANT If you experience any issue with the controls, please send us a message on Discord, here on Patreon or Twitter as soon as possible. We are currently focusing on the control mapping and will release a HOTFIX as soon as possible!
Changelog 2022_2
- Added: 2 new poses (Doggystyle, Facing the wall)
- Added: 10 new animations (Stallion)
- Added: Characterlines for new poses (WIP)
- Added: Warehouse Stage (WIP)
- Added: Warehouse assets
- Added: New Sounds
- Added: Roof-Button in the Warehouse
- Update: Character Profiles
- Improvements: Perfomance
- Improvements: Mesh Update Engine
- Improvements: Changed some spotlights
- Improvements: Face Wall-Pose improvements
- Improvement: Scaling-Option was changed in the Warehouse scene
- Improvement: Rebuild Warehouse with new Assets
- Fix: Screenshot path was broken for some users
- Fix: Camera was sometimes using the wrong directory
- Fix: Lighting issues
- Fix: Volumetric Light issues
Experimental Features:
- Warehouse Stage (very early WIP)
Known Issues
- You may encounter button mapping issues (controls aren’t working correctly).
- There may be performance issues. If you experience FPS issues, choose a lower graphics quality setting, please.
- Stallion and Raptor still have missing dialog lines (three dots bug)
- The T-Rex sometimes doesn't hold the grab on your head while you give him head