I created a couple of animations to be added on top of the main animation.
The added animations are, breathing, blink, various ear movements and a bit of facial movement. I did have to animate some of the influence of the breathing, to prevent the shoulder from moving too much, as their movement are added on top of the main animation.
I had to do some minor changes to the body animation, it did stress the mattress a bit too much at one point, some parts were clipping through one another.
I've been doing a couple of test renders, and it took a bit too long to render 1 frame. Removing objects, like glass wares and mirrors, that are out of camera angle and change render settings helped a lot. Changing resolution from 3840x3840 to 4096x4096 reduced the render time slightly, a win win situation, maybe. It now takes about 2 min and 40 seconds to render the same image that earlier took 5 min, roughly saving 6 days of render time so far :D . The current total render time is calculated to take almost 261 hours or roughly 11 days.
RaweTheWolf
2025-08-08 22:34:17 +0000 UTCbriengles
2025-08-06 23:52:46 +0000 UTC