Thanks for all your support!
As updates since the last time, we were working on improving player motion and programming so that they can fight naturally, and renewing effects so that various moves can be added.
Other important adjustments were made to the game balance and controls!
The actual game movie can be seen here.
We will be working on the HP of the enemies, the amount of damage, and how much of an attack will cause the player to turn over or blow up, but it is a proper "battle game".
The timing of enemy encounters can be set arbitrarily, so we want to make sure the battle doesn't get stuck in a rut!
On the other hand, if a character is sandwiched between enemies on both sides, there is likely to be some stress as if the character is continuously attacked, so we would like to manage through techniques to be added and balance adjustments to be made in the future.
In addition, I get the impression that the camera should be pulled back a little more to widen the range of movement.
Well, we will continue to do our best. Please wait for the next update!
๏ฝใป๏ฝใป๏ฝใป๏ฝใป๏ฝใป๏ฝใป๏ฝใป๏ฝใป๏ฝ
ใใคใใๆฏๆดใใใ ใใใใใจใใใใใพใ๏ผ
ๅๅใฎ้ฒๆๅ ฑๅใใๅฐใ้ใ็ฉบใใฆใพใใใปใปใปใใฎ้ใซไฝใใใฃใฆใใใใจใใใจใใใใใใกใใใจๆฆใใใใใซใใฌใคใคใผใขใผใทใงใณใจใใญใฐใฉใ ใฎๆดๆฐใจใ่ฒใ ใชๆใ่ฟฝๅ ใงใใใใใซใจใใงใฏใใฎๅทๆฐใใใฃใฆใใพใใ๏ผ
ใใฎไปใซใใฒใผใ ใใฉใณในใๆไฝๆงใซ้ขใใ้่ฆใช่ชฟๆดใ่กใฃใฆใใพใใใ่ชฌๆใใใจ้ทใใฎใง็ใใพใ๏ฝ๏ผ
ใใฆใๅฎ้ใซใ ใผใใผใ่ฆใใจใ็ฎ็ซใฃใใใฐใใชใใกใใใจๅใใพใใญ๏ฝ๏ผ๏ผ๏พ๏ฝฏ
ๆตใฎHPใใใกใผใธ้ใใฉใใใใใฎๆปๆใงไปฐใๅใฃใใๅนใ้ฃใใ ใใใใใชใฉใฏใพใ ๆช่ชฟๆดใงใใใใใใชใใใ็พๆ็นใงใไธๆน็ใชๅฑ้ใซใชใใใใงใใชใใใใฃใใใจใใใใใใซใใๅบๆฅใฆใพใใญใฃ๏ผ
ๆตใฎๅบ็พใฟใคใใณใฐใไปปๆใง่จญๅฎใงใใใใใซใใใฎใงใใใณใใชๅใใชใๆฆ้ใซใชใใใๅฟใใใใใจใใใงใ๏ผ
ๅผทใใฆ่จใใชใใฐใๅทฆๅณใๆตๆใพใใๅ ดๅใใใใใ่ใใฆๅใใชใใจ้ฃ็ถ็ใซๆปๆใๅใใฆใใพใใใใงใใญใปใปใปไปๅพ่ฟฝๅ ใใๆใใใฉใณใน่ชฟๆดใงใชใใจใใใพใใใ๏ผใซใกใฉใใใๅฐใๅผใใฆใๅใใ็ฏๅฒใๅบใใใปใใ่ฏใใใใชๅฐ่ฑกใๅใใพใ๏ฝ๏ผ
ใฃใจใ้ฃใใ่ฉฑใซใชใใชใใใกใซไปๅใฎ้ฒๆๅ ฑๅใ็ตใใใพใใใ๏ฝ๏ผๅผใ็ถใ้ ๅผตใฃใฆใใใพใใผ๏ผ๏ผ