Hello folks, Happy New Year, and here is our first post of the year.
Just a little Vi render to start the year, as she looks forward to another year.
Got some stills in the past week or so to get us to 2453. Not a bad number to sneak in while animation was the focus.
Animation going rather well, finished up another major scene and about a third through the current one. Probably stop from here as I switch major focus back to still renders.
Gonna stay focused on stills until I have the rest of them knocked out, finish up animating once the renders are finished. Easier to do that while all the back end work is getting tested, proofed ect.
Final note, I'll be sending off my final Steam to the big bosses this weekend, usually takes a week or two for the folks at Valve to go through it but once they give me confirmation I'll be putting out our official release date. Besides that nothing else is going down here, now that holiday and birthday nonsense is out of the way I can get back to the last of the update grind!
Thank you as always for the support and once again Happy New Year!
SlΓ‘inte!
Jacek WiΕniewski
2025-01-02 12:27:10 +0000 UTCJEH
2025-01-02 10:33:30 +0000 UTCDeadMan
2025-01-02 03:40:55 +0000 UTCCalhoun28
2025-01-02 02:52:03 +0000 UTCAlex
2025-01-01 23:37:50 +0000 UTCJonathan Hang
2025-01-01 23:28:53 +0000 UTCMessè
2025-01-01 23:28:10 +0000 UTC