NO-SIM(!) Explode & Reassemble :)
Added 2025-05-02 08:37:01 +0000 UTCHeyya guys!
Today we are diving in to animating packed primitive attributes, so prepare yourself for some VEX driven stuff. Don't stress, its nothing complex and I really spent time explaining how it works, so even if you are a beginner – this tutorial is perfect to dial into the packed prim attributes.
NOTE: Please ignore matrixes in VEX seen on 5:06, i went with different approach and somehow forgot to delete them. Sorry for the confusion.
Enjoy!
Comments
first time watching as beginner and scared of vex 😨
Rasel Islam
2025-05-21 09:51:14 +0000 UTChey nick, thanks again for sharing your knowledge. Do you have experience with MOPs for houdini? https://www.motionoperators.com/ - its tools for motion graphic task like this (i havent used it yet, but came to my mind during watching tutorial)
Peter Kmeť
2025-05-06 19:59:00 +0000 UTC