Hey guys!
This one took me some time as I again dived deep into the flip sim haha. In today's tutorial, we use flip to fill in the shape of the collider, but as I didn't want to spend hours caching it, I used a lower-res sim and then morphed it with the VDB of the initial shape. Sounds complex, but it is not :)
Anyhow, hope you enjoy it!
Mark Conrad Malibiran
2024-03-15 07:20:14 +0000 UTCQaisar Yegimbayev
2024-03-13 15:30:58 +0000 UTCPhilipp Welsing
2024-03-12 12:49:26 +0000 UTCNick Medukha
2024-03-12 08:17:47 +0000 UTCPhilipp Welsing
2024-03-11 23:00:09 +0000 UTCNick Medukha
2024-03-11 10:55:10 +0000 UTCLoshak3D
2024-03-11 10:53:07 +0000 UTC