Happy Monday!
Thanks everyone for participating in the poll. I know anything that calls for voting can make things a little divisive. Just a reminder of why this change occurred; Paige's old hair used OoT hair and it doesn't play well (Out of Touch hair in general) when converted to Blender due to the custom shaders. Additionally, I wish there were more (high quality) hairstyles in the DAZ store with bangs. And I really loved her current hair but in Blender...as you all recall from the farmers market scene in CH6, I had a lot of trouble getting her hair dialed in and it just wasn't coming out great. This is most definitely a skill issue with Blender and I'm working towards bettering my skill with this software. Because like with any job, learning new skills will better the quality of your work. So, I just don't want anyone to think I was just doing this for the sake of doing it. There's a technical reason behind it.

This week is Thanksgiving and I've got my grandmother and my sister staying over this week. So, I'll mostly be catching up with the coding that needs to be done. As well as insert more renders into the code. Bit of an odd week this week, but will be back to normal next.
In the spirit of Thanksgiving. I just want to thank you guys for everything. I do realize the long development times for chapters and I do look for ways to cut things to speed it up. Which is why I frame my dev logs this way you guys see the behind the scenes of things. So again, thank you all. For those in the States, eat up. Those overseas, up north, down south, eat up too!
Have yourselves a great week and please be safe!
- digi
Avaricious
2025-11-26 10:53:27 +0000 UTCLeonDWfromNM#2023
2025-11-26 07:43:10 +0000 UTC