SakeTami
dmdave
dmdave

patreon


Poll #413 - Full-Length Adventure Title and Theme

As a throwback to Hand of the Eight, I’ll be writing an adventure series sprung from a randomly generated name. This time, I’ve also got themes for them. Once Dungeons & Lairs hits 100 adventures, I’ll switch gears to this campaign. The adventures will still scale and exist on their own, but inevitably tie together for one cohesive campaign-length adventure. 

Pick the name/theme you love:

1. **The Crystal Prophecy**: A multi-phase quest to uncover ancient crystal shards scattered across diverse lands, each shard granting more power and revealing deeper secrets of an ancient prophecy.

2. **Voyage of the Astral Mariners**: A long-term sea voyage where players navigate mystical seas, face legendary sea monsters, and explore otherworldly islands, gradually uncovering a cosmic threat.

3. **The Sands of Eternity**: A sprawling desert adventure involving a search for a timeless relic, involving ancient curses, desert tribes, and a race against time in ever-shifting sands.

4. **The Frostbound Summit**: An epic journey to the top of a mythical mountain, battling against harsh climates, mythical beasts, and rival expeditions, culminating in a confrontation with an ancient ice deity.

5. **Legacy of the Shadow Keep**: A multi-year investigation into a haunted castle and its surrounding lands, slowly uncovering layers of history, intrigue, and dark magic.

6. **Chronicles of the Time-Woven Path**: A campaign where players journey through various time periods, altering significant historical events and facing the consequences of their actions in an ever-changing timeline.

7. **The Depths of the World-Root**: An exploration into vast underground networks, discovering lost civilizations, battling subterranean monsters, and unveiling a threat to the world above.

8. **Realms of the Arcane Nexus**: A journey through multiple magical realms, each with unique challenges and inhabitants. Players must navigate political intrigues, arcane mysteries, and the fabric of magic itself.

9. **The Curse of the Eldritch Sigil**: A quest to destroy a powerful and cursed artifact, which involves tracking down ancient lore, contending with dark cults, and resisting the artifact's corrupting influence.

10. **Exiles of the Scorched Earth**: A survival and rebuilding campaign set in a post-apocalyptic world, where players must establish a stronghold, gather allies, and ultimately confront the source of the apocalypse. 

Comments

All of these sound good, many sound great, but only Time-Worn Path sounds really different from what others have done before.

James Geluso

I’d totally make it have 80s muppet fantasy energy

DM Dave

I love The Crystal Prophecy It could be a mix of different adventures some being more archeological and others finding crystal in their 'natural' state or already collected by others and trading or stealing comes in

The Humble DM


More Creators