Foundry Issues
Added 2023-01-12 18:20:08 +0000 UTCHey all!
We're working on getting some of these Foundry issues that keep popping up resolved. We were using a third-party importer for a while, but the creator of the importer stopped keeping it updated. So now anything made before Dungeons/Lairs 48 or so doesn't work like it's supposed to.
Fortunately, we're working closely with the FoundryVTT dev team to figure out a solution to this issue.
In the meantime, if there's a Foundry Pack you've just *got* to have, ping me or Bob the Tree on Discord and we'll see if we can't "fix it to order."
Thanks for understanding!
Comments
Yeah they changed the names of some of the coding, and added some things in previous versions like requiring the system to be noted. Since there's numerous changes we are hesitant to try and go through that route.
BobTheTree
2023-01-12 18:54:25 +0000 UTCThe obvious errors were fixed with a couple of changes to the module.json file. Best of luck!
Doug Coughler
2023-01-12 18:50:50 +0000 UTCHey Doug! We are hoping (fingers crossed) that this doesn't require a manual fix of the data, as we have close to 80+ modules. That's the obvious manual fix, we are looking into a more streamlined solution with a dev now.
BobTheTree
2023-01-12 18:48:14 +0000 UTCI just went through the process of fixing the errors and warnings in all of my modules post-my v10 upgrade. Need any help?
Doug Coughler
2023-01-12 18:22:38 +0000 UTC