Poll #285 - Pick the theme for the first part of our Dungeon '23 Challenge
Added 2022-12-16 00:54:52 +0000 UTCHey all,
Starting January 1st, the writers and I will participate in the Dungeon '23 challenge. If you haven't heard of it, check out this article: https://seanmccoy.substack.com/p/dungeon23
Basically, I'll post a new Dungeon room each day created by myself or one of the writers. That means we'll have 365 rooms made by the end of the year.
Each month will be one level of a dungeon, likely designed by our friend, Tim Hartin. The first level of the dungeon will take characters from levels 1 to 3. Each level after that will provide enough experience to gain a single level, assuming it takes three full sessions of play to clear the level. So the final December 2023 level will take characters from levels 13 to 14.
Because big dungeons have many different ecosystems, we'll make each 7-room chunk of the dungeon have a different theme.
Below, I've picked some pretty standard 1st-level mini-ecosystems for our first four 7-room chunks. Pick the one that you like best. The top 4 win the poll.
Voting ends in 48 hours.
Comments
Yeah, that's kinda in-line with the 5-room dungeon concept, too
DM Dave
2022-12-17 17:19:56 +0000 UTCI like the idea that adventures have to make it past traps before the denizens of the dungeon care to notice them. Traps weed out the weak so enemies don't have to waste time with weak adventurers
Jack Tensley Jr.
2022-12-16 16:37:03 +0000 UTCI picked mephits because they seem most in line with imps and pixies, lots of space for hijinks.
James Geluso
2022-12-16 07:43:39 +0000 UTCI want to try this but on paper as in the article, but I’ve yet to find a book/journal that I like. Ideally I’d like lines to write on the left, squares ok the right.
Nikki
2022-12-16 07:17:51 +0000 UTCAm gonna try my hand at this too.
Chris Spradlin
2022-12-16 01:32:38 +0000 UTCDude, after the last 34 months? Traps and hazards!!
Frank Moore
2022-12-16 01:24:38 +0000 UTC