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[All Patrons] Dungeons & Lairs Y-00 - Yazur Island: Player's Guide

Yazur Island is a 900-square-mile island off Omeria’s northeastern coast. It’s approximately 50 miles from Imfe Caan Asaari, the “capital” city of Vaskil Valley. Once the site of a few noteworthy Pressonian settlements, Yazur Island now serves as an arcane prison for Omeria’s most dangerous spellcasters; that’s because 20-foot-tall, mouthless, horned cyclopes that call the island home generate fields of antimagic that extend up to 15 miles off the island’s shores. And if that’s not bad enough, the quickest passage back to the mainland, the Straits of Libby, is riddled with dangerous creatures.

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Connected Adventures

This adventure is only the latest chapter in a long line of stand-alone adventures for Fifth Edition, called Dungeons & Lairs. Each Dungeons & Lairs features a classic Fifth Edition monster in its typical habitat. Check out the full list below.

Individual Dungeons & Lairs

Outdated Maps or Maps by DMDave and other Collaborators:

Updated Maps by DMDave and Tom Cartos:

Yazur Island

Updated Maps by DMDave and Tom Cartos:

Dungeons & Lairs Megamodules

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[All Patrons] Dungeons & Lairs Y-00 - Yazur Island: Player's Guide [All Patrons] Dungeons & Lairs Y-00 - Yazur Island: Player's Guide [All Patrons] Dungeons & Lairs Y-00 - Yazur Island: Player's Guide

Comments

any word on finishing the rest of this islands? or is it another of the list of unfinished projects?

Nick Koiter

Big monsters in the ocean.

DM Dave

What keeps prisoners from escaping Yazur island, or their bodies from going there and breaking their friend out of this prison island?

James Munnerlyn


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