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[Gold+] Dungeons & Lairs #29: Minotaur Maze | New Fifth Edition Adventure for 3rd, 5th, 8th, and 11th-Level

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Minotaur Maze is a Fifth Edition plug-in adventure for four characters with an average party level (APL) of 3, 5, 8, or 11. This document offers details for each level and makes adjustments accordingly. The characters must travel deep into the Low, the system of caves and tunnels far beneath the continent, where a maze will threaten to lead them astray before they face the guardian at its center, a mighty minotaur.

Plug-in Adventure

As a plug-in adventure, the adventure content serves as drop-in material for game masters who wish to add a dungeon to a preexisting campaign or need a side quest. If you need a hook for this adventure or already have a similar hook, the Minotaur Maze Hooks table  offers details for introducing this adventure to your players.

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Get combat tactics for your adventure!

Tired of spending hours preparing combat that ends in 2 rounds? Stop getting your butt kicked by your players and check out the Gamemaster's Survival Guide, the ultimate guide to monster tactics for Fifth Edition. With daily posts M-F and visual guides for monster placement, you won't find a better resource to up your skillset!

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Get the Digital Asset Pack

If you want to get the map, tokens, and new monsters included in this adventure, you will need to download the asset pack. You can get the asset packs as a one-time purchase from DMDave, or as part of an Electrum tier or higher Patreon subscription.

Get the Foundry VTT Pack

Our asset pack doubles as a Foundry VTT pack, too. The link includes the manifest URL.

Purchase the asset/Foundry VTT pack, now.

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Get the Roll20 Version

No time to set up the game yourself? Don't worry, we've got you covered. The Roll20 version of this adventure includes the map with dynamic lighting, preset tokens, and everything else you need to download and play this adventure in its entirety.

Purchase the Roll20 conversion:

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Get Variant Maps from Tom Cartos

If you would like to use different/variant maps for your own games or the Roll20 version, you can do that as a patron of the map's designer, Tom Cartos!

Get more awesome maps from Tom Cartos

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Get Variant Tokens from PaperForge

If you would like to use different/variant tokens for your own games or the Roll20 version, you can do that as a patron of the token's designer, PaperForge.

Get more awesome tokens from PaperForge

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Check out Fat Goblin Games, Matias Lazaro, and Direquest!

Additional art from this adventure module was contributed by Fat Goblin Games Matias Lazaro, and Direquest. Be sure to check out all of their Patreons for additional map variants, tokens, and more.

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Get all new monsters from Kobold Press

Need a TON of new monsters for your Fifth Edition books? I just discovered that the Kobold Press books are 100% SRD/OGL compatible, which means I can use them freely in my content. This adventure features a few, but if you want more, check out their store on DriveThruRPG.

Purchase Monster books by Kobold Press

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[Gold+] Dungeons & Lairs #29: Minotaur Maze | New Fifth Edition Adventure for 3rd, 5th, 8th, and 11th-Level

Comments

How do I access maps and assets? I've looked and can't find any. Not finding the Foundry link either, just links to buy a sub... which I have.

Chris Kerswell

I second Ken's sentiments! My siblings (there are quite a number of them) asked me to DM for them since they wanted to try D&D out. I originally used the lvl 3 version for one shot with them to see if they would actually like D&D and they loved it so much I had to subscribe to utilize more of your content. though I could only sub for the lowest tier currently (my wallet is hurting from bills) it is a lot of fun and formatted excellently so that I can improv in a way that loops right back into the main goal when they deviate from the story.

John Regalado

Aw thanks man! ❤️❤️❤️

DM Dave

DM Dave! I must tell you that the Gamemaster's Survival Guide for this adventure is REMARKABLE! I'm grateful for the "head's up" on how the adventure was designed to be played; to know the optimal way to use the monsters in this dungeon is so nice. Now I have a jumping off point for when the PCs do an end run against the best laid plans, as it were. I have to tell you: I'm more convinced than ever that my contribution to your patreon is absolutely the best spent money for my D&D habit.

Ken Siwek


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