[Call for Suggestions] 'Worldbuilding with DMDave' content ideas...
Added 2021-04-11 05:08:07 +0000 UTCHey all!
I plan on filming a few episodes of Worldbuilding with DMDave tonight and needed some ideas for content.
What would you like to know about?
Let me know down in the comments!
Comments
Plotting treasure and loot by more than random table.
Matt
2021-04-12 23:03:44 +0000 UTCHow to interweave storylines. Like how Rime has the Dwarf, Auril, and Sunken City storylines.
2021-04-11 20:06:21 +0000 UTCMy world has a number of key "allies" that will be critical in a few climax battles... and just add cool elements to the story line. Tips on usage, things that went well or should be avoided How best to unfold history. I have been accused of too much history lessons, but the players would know this stuff and have some understanding of it. How best to introduce it...Its like cut scenes, but ones that could really matter...
2021-04-11 19:19:04 +0000 UTCI really like Chris' comment above. How to build intrigue! Making it paced well and interested without coming off too convoluted or dry.
St.Jericho
2021-04-11 15:35:53 +0000 UTChow to run a hex crawl adventure / campain
Alexander Weltsch
2021-04-11 14:11:09 +0000 UTCHow to build intrigue, and behind the scenes interest within a story. Who really controls the kingdom? Why? Did the captain of the guard really commit suicide?
Gravy
2021-04-11 13:15:24 +0000 UTCI apologize if you've covered this already, but I'd love some help on making downtime more interesting.
Glu_grl
2021-04-11 13:11:38 +0000 UTCHow to prepare and present large single areas like cities
2021-04-11 09:48:35 +0000 UTCFactions, alliances and wars, commerce and economy. Travel times between locations, as well as infrastructure/transportation.
ASmartOdyssey
2021-04-11 09:31:35 +0000 UTC