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What are your favorite types of DMDave adventures?

Hey all!

Today, while working on the new Omeria book, I started wondering—what kind of adventures do my patrons really like?

I love polls. Polls give me an idea of exactly what you all like. That way, I can continue to make those things.

Here's a few suggestions below. Thanks for your feedback!

Comments

Completely agree with M. You have great material and I do like the long campaigns... but as a long time gamer... players always seem to find a time or two where they veer off course. A deep library of "One-shot adventures" really helps to bring the DM & player experience together amist a over-arching campaign story line

Adam Cowan

Also... the full Team SUPERHYDRA campaigns.

Michael

I have a homebrew game with a huge/long story line. Having small quick little dungeon crawls or quick one shots I can fit in along the path is what I’m looking for.

Michael

I like it to have accompanying 3D files. The Skeleton Key is what landed me as a subscriber. I'm also interested in more Oz content, because I could probably create my own Oz 3D files, the originals being in the public domain. I also like tendrilous things. Cthulhoids & such. Maybe something in a tropical setting. Pirates, aquatic creatures, or even aquatic-land creatures. Lizards. Lizard people. That's what I can think of.

Donald

I love it when it is linked to a gorgeous map. Clash at Kobold Cauldron was a huge hit with my 3 groups because of the combo between great writing and gorgeous art

Eli Marr

I do like long dungeons though like Temple of Elemental Evil, Return to the Temple of Elemental Evil, Dragon Mountain etc.

I agree with Alexander Weltsch, I'm personally a big fan of hexcrawls. Probably my favorite official module is Desert of Desolation as it nailed the balance of hexcrawl and dungeoncrawl pretty well.

I have to agree with the above small to medium that I can fit into my campaigns/worlds.

Some Long form Hex crawl campain with random dungeon encoutners like Hot spring siland or in the styl of the old Isle of dread

Alexander Weltsch

I've actually been looking for quite a niche adventure. One that takes place in the scenario that two extradimensional space items are put together and create a rift to the Astral plane. It would be great for if a party ever decided to do something like that (they could teleport to a githyanki stronghold, or a wizards magnificent mansion), so that they don't just die in the massive space that is the Astral Plane!


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