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Warbis Sparkcoil's Incredible Mechagnome | New 7th-Level Adventure for Fifth Edition

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Warbis Sparkcoil's Incredible Mechagnome is a Fifth Edition adventure designed for three to five 6th- to 8th-level characters and is optimized for four characters with an average party level (APL) of 7. This adventure takes place in the DMDave Worlds’ setting of Mystery Island but can easily be placed in any campaign setting that has gnomes, workshops, and big robots. The characters must infiltrate the laboratory of a dastardly gnome called Warbis Sparkcoil before he can complete his masterpiece—the mechagnome—or, failing that, enter the machine itself and take it down from the inside.

Background

Warbis Sparkcoil is your average deep gnome: he enjoys long walks in the dark, tinkering with small magical constructs, and, of course, building terrifying weapons of mass destruction in his secret laboratory. His latest creation, the mechagnome, is nearly complete. Once operational, Warbis plans to rid Mystery Island of its giant monsters, thereby establishing himself as its sole ruler. The resulting cataclysm from this titanic struggle would certainly destroy all life on the island, so it falls to a band of adventurers to infiltrate Warbis’ lab and undo his creations.

Get the VTT-Ready Map Pack

Patrons of the Electrum tier get access to the VTT Map Pack which includes maps for Warbis Sparkcoil's Workshop and the eponymous Mechagnome (both player and GM versions).

Get the Map Pack, now! 

Get the Foundry Pack

Alternatively, if you prefer to use Foundry, you can get the full Foundry Pack ready to add to your adventures. This is also part of the Electrum+ tier.

Get the Foundry Pack, Now! 

ONE-TIME PURCHASE: Get the Foundry Pack from DMDave.com 

Get the Roll20 Version

If Roll20 is your preferred VTT, no worries, fam—we've got you covered there, too. The Roll20 Version is set up and ready to go. All you have to do is purchase it and add it on.

Get the Roll20 Version, Now! (Coming Soon)

Get BroadSword Monthly #15

Prefer to read it in physical printed format? Pre-order BroadSword Monthly #15 now. Not only will you get Warbis Sparkcoil's Incredible Mechagnome in print, but you'll get a slew of other awesome adventures that will be part of the Mystery Island campaign path.

Pre-order BroadSword Monthly #15, now! 

Get more maps from Tom Cartos!

Tom created the workshop map that's included in this adventure. If you aren't a patron of Tom Cartos, yet... um... do it. It's literally, like, one of my favorite patrons in the world. There's a reason I constantly use his stuff.

Become a Tom Cartos Patron, Now! 


Warbis Sparkcoil's Incredible Mechagnome | New 7th-Level Adventure for Fifth Edition

Comments

Hi Dave, do you know when the Roll20 pack will be ready?

Yeah we will have em soon. Next is Awaken

DM Dave

Do you have any more adventures set on the Mystery Island? This looks awesome and with ready to use foundry-pack!!!! Thanks!

Jakob Boman

Aaaahhhh! The Warbis token art is my favorite gnome art of all time!

Chris Spradlin

Fantastic buddy... just fantastic. Love the unusual mission concept.

Adam Cowan

Yep! It'll be coming out in pieces that you can play separately and then come together for BSM15. The adventure I'm writing, Awaken, is also set there, along with a few others which will show up soon

DM Dave

Great stuff! Question: does the Mystery Island setting already exist or is it coming in the future, i.e., maps and island setting info? I'm assuming it might be "unpacked" through the upcoming adventures.


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