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[Call for Suggestions] Read the F#$%ing DMG Podquest Episode 4

Hey!

Sarge and I are filming another episode of our Podquest. We need some topics to discuss.

What you got, folks?

Comments

Hey Dave and Sarge, I was hoping that you could roll out audio only to Spotify or another podcasting service. I listen while I'm at work or in the car and while seeing you guys on video is great, I'd love to be able to have the freedom to listen to just the audio. I can help facilitate that if you need to as well.

Examples/resources how-to create those NPCs on the fly. What notes do you take about them afterwards, how do you keep track of them and keep continuity in your game/world. What should the DM be focusing on in those situations?

Campaign Setting crud, what is the stuff that you include in the world building that comes up often enough in play to warrant writing about in a campaign setting book?

WatcherDM

Yes I have so many 2E adventures I'd love to convert!

How to set the appropriate DC for Skill/Ability checks in games to proper scale of character level. Or Pick a second from the source rule that people may do wrong or want clarification on to use. (This could always be a short bit.)

Brad Thomson

Why gangs of goblins are so dangerous to adventuring parties. Or a coven of banshees spells tpk for your game.

Y'all should do a "monster of the week.' Quick bit about how to use a specific creature in a game, or a bit of lore, or something like that. "Let's talk about swarm of rats." "Why I love ettercaps." "Are bugbears bugs, or bears?"

Chris Spradlin

Using material & content from older editions/supplements and how to incorporate them into your game.

Greg Kontos

Weather roll table is the first table I ever made and it transformed my games immediately - strongly recommend!

Charles

What about weather uses as a dm? Like heavy storms etc?

Would you ever consider doing a live-play YouTube or Twitch show? Why or why not?

How about designing adventures/encounters using the DMG tables?

Apprentice of Adventure

Your opinions on world building. Is it worth setting the stage for adventures or just write adventures and let them organically develop the world?

Your favorite and least favorite modules(not strictly WotC stuff)


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