Kobold Alone is a Fifth Edition adventure designed for three to six characters of 1st to 4th level. The adventure is set in a large, nameless estate or mansion that can easily be placed into any setting. It also works perfectly as a one-shot or as a side quest in a larger campaign. The adventure intentionally keeps many of the details vague so you can place your own named NPCs and hooks into the setting without too much effort.
The characters hear a rumor that a local villain in the area recently set out to travel for a week to a distant city. Supposedly, their home is totally empty while they’re gone. And beyond a few locks on the doors and windows, there aren’t a whole lot of safety precautions. No matter what their reasons are for doing so, this is the perfect opportunity for the characters to break into the mansion. What the characters don’t know, however, is that the villain left behind a band of kobolds to protect their estate—the villain promised each of them a wheel of cheese as a reward. For a kobold, that’s a far greater reward than gold or gems. These crafty Draconian buggers are more-than-prepared to face burglars, trespassers, and anyone else who dares to enter the estate. They’ve set deadly traps and armed themselves with all manner of mundane weapons. After all, everyone knows that one kobold is a menace, two kobolds are a threat, and three or more kobolds are downright deadly.
Need maps sans grids and numbers? Get 'em from Tom for FREE! (Note, the basement isn't free, but it's not necessary to run this adventure.)
https://www.patreon.com/posts/essenheim-manor-31798538
No time to set up your own game? We gotcha, fam. Get the whole thing on Roll20 with icons for all your traps and more.
https://marketplace.roll20.net/browse/gameaddon/8839/kobold-alone-traps-treasure-and-chaos
Jess Lucero
2023-12-09 18:03:05 +0000 UTCMennekepis
2023-10-21 21:30:46 +0000 UTC