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Haunts of the Ice Cavern | New 1st and 3rd Level Adventure for Fifth Edition

Haunts of the Ice Cavern is a Fifth Edition adventure optimized for four to five characters with an average party level of 1 or 3. Characters who successfully clear the cavern should earn enough experience to reach the 2nd level, or enough experience to make it halfway to the 4th level. The adventure is set in an icy part of any campaign world of your choice, especially those that suffer from endless nights. In the Legends of Omeria campaign setting, this cavern could be placed in the Syhros Peninsula near the town of Borgstrand.

Background and Hook

The citizens of a small, snow-blanketed hamlet have a problem. While the characters are staying in a small, icy hamlet, the town’s representative approaches them requesting help with the problem:

1st-Level Version: Grusa, the White Dragon Wyrmling. Grusa, an orphaned white dragon wyrmling has bullied a group of goblins into doing her dirty work for her. Although Grusa is small, she recognizes that the humanoids of the ice realms rarely have the strength to combat threats such as she. Thus, she employs the goblins to raid and rob the local settlements so she can amass her burgeoning dragon’s hoard.

3rd-Level Version: Makwa, the Were-Polar-Bear. Makwa, a rather ornery were-polar-bear, has bullied a group of orcs into doing his dirty work for him. Makwa once lived among the humans. As such, the lycanthrope knows that the humanoids of the ice realms rarely have the strength to combat threats such as he. Thus, he employs the orc to raid and rob the local settlements so he can amass a small fortune of ill-gotten gains. The townsfolk are not aware that Makwa is actually a humanoid that can change into a polar bear.

Brazen, the raiders have done little to cover their tracks. As such, the hamlet’s residents know that they are hiding in a cavern tucked behind a frozen waterfall a few miles along the lakeshore.

If the characters can clear out the dragon and return with what she stole from the hamlet, the citizens are willing to split the ill-gotten gains with the characters.

Get the Maps from Tom Cartos Cartography

You can get a free version of the map that appears in this adventure on Tom Cartos' Patreon! 

Check out Tom Cartos, now! 

Get the Full Adventure on Roll20

Don't have time to download and upload these assets yourself? No worries, we got you covered, fam. Get all of these goodies on Roll20. The Roll20 version also includes bonus tokens, pre-made characters, dynamic lighting, and more!

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Note: Sorry for the mix up. Here's the gridded version of the ice cavern below. I messaged Tom to let him know he's sharing the waterfall instead of the cavern. He's on Brit time, so he might already be in bed.

Haunts of the Ice Cavern | New 1st and 3rd Level Adventure for Fifth Edition Haunts of the Ice Cavern | New 1st and 3rd Level Adventure for Fifth Edition Haunts of the Ice Cavern | New 1st and 3rd Level Adventure for Fifth Edition

Comments

Good news all --- Ran this last night and it was a big hit! Dragon did get breath off on 2 party members, knocked one out and one actually survived it! Fun little adventure. My two cents --- i'd recommend trying to arrange a bit of an encounter outside the cavern as the party i was running it for dispatched the wolves and goblins without any issue

Hell yeah it does :P

DM Dave

Has anyone run this? The wymling breath weapon has a pretty high chance of insta-killing most of the pre-mades


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