Taking its name from the malicious duke who created the first of them, nightmare orbs more than live up to their devilish monikers.
Although they only measure six inches in diameter, the orbs are fast, deadly, and frightfully intelligent. At the Battle of Aspaeth, a single orb nicknamed Hell cut down an entire army of witchslayers.
Nightmare orbs are employed by dark wizards to hunt and persecute their mortal enemies. And although the orbs have the ability to capture and bring back living quarry, they rarely—if ever—do.
The constructs are created through the grim ritual known as Penance, one of the Eight Majikmütarr outlined in the Librex Malmütaronn. Penance is an eight-hour ritual that requires the vessel orb to be dipped in the blood of three sylvans. Then, an invisible stalker is imprisoned within the vessel. In eighty-eight days, the orb gains sentience.
Construct Nature. The orb does not require food, air, drink, or water.