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dmdave
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Tales of Orbea: The Burning Web (3rd Level)

Someone is kidnapping krigs, the spider-humanoid natives of Orbea. Despite their off-putting appearance, krigs are generally passive, intelligent creatures who've helped bring many of the Weysevain Coast’s cities into the modern era of arc-technology. What would make someone or something attack the krigs? In this spin-off one-shot adventure, a group of adventurers are tasked to learn exactly that.

Special thanks to Miska's Maps again for the awesome maps provided. If you haven't already, be sure to follow him for almost near-daily updates on his maps.

Tales of Orbea: The Burning Web (3rd Level)

Comments

You could also just skip XP and base progression on milestones.

Good question. It depends heavily on how some of the situations are handled. Usually third level is a good time to introduce side quests of characters are falling behind in XP. So I’d say see where they are when it comes. If they need a boost introduce it

DM Dave

Question for you: if we run your Hand of Eight campaign and players decide to run these side campaigns, they would presumably be higher level or at least further along in their leveling than without them. Will that throw off the power balance in the main campaign?


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