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[Patreon Exclusive] Castlegrasp | New Adventure Setting for Fifth Edition

Castlegrasp, the City of Granite, is the last major city before the Desolation of Ditimaya and the Obsidian Plain cut off the rest of Omeria from the southern end of the continent. Ruled by Khan Hayyan Harrak XI (known by his people as 'Fair Eleven'), Castlegrasp keeps the peace thanks to its strong military and strict, but just, laws.

Castlegrasp is home to some 12,000 humanoids, the majority of which are Ditimayan humans. Indestructible granite walls surround the whole of the city. The mighty Castlegraspian Stonearms (LG any race knights) protect the city and keep the peace while the legendary Castlegraspian Navy patrols the turbulent waters of the Bay of Suen and the Omerian Ocean.

Thanks to the Castlegraspian navy's watchful eye, southern merchants feel safe traveling along the Scorched Coast. And as the connecting point between southern and central Omeria, Castlegrasp is a major trade port. Goods from Odonburg, Qey, Yraka, and more touchdown in Castlegrasp. There, the Merchant Guilds purchase and issue the goods caravans for journeys north along the Arrow Road. Castlegrasp itself exports the unusually durable granite from which it earns its nickname as well as plums, sheep, and of course, its famous wines.

Thanks to Fair Eleven's just and (some would argue) liberal attitude towards criminals, most of the crime that existed two decades prior has vanished from Castlegrasp. Still, it has its fair share of black hat organizations. The city's biggest criminal organization, the Crystal Toad handles black market trade and is rumored to have many of the city's nobles on their payroll. Meanwhile, the shadowy cadre of assassins known as the Owls earn heavy purses of gold as murderers-for-hire. In the Low Ward, a new devilkin crimelord named Light Beyond the Hills invokes terror among the ward's citizens.

Not only does Castlegrasp act as the starting point for the adventure, but it could also function as an exciting base of operations for characters adventuring in Central Omeria

[Patreon Exclusive] Castlegrasp | New Adventure Setting for Fifth Edition

Comments

Whoops! I’ll fix that today

DM Dave

Hey, just a quick question: am I going mad or is the clock not actually shown on the city map in the PDF? I've only done a brief skim through and its not labelled on the map.

Paul Thompson

It’s in Hearth actually. Cze and I are working on a new one too

DM Dave


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