SakeTami
yoshimitsu
yoshimitsu

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IMPORTANTE INFORMATION

Hey there!

Today was supposed to be the release day for version 0.5. Well, it was supposed to be. I tried, but I guess I can't change who I am XD Seriously, I really hoped to surprise you this time and not postpone the date, but it turned out as it did. To all the new folks - seriously, take my words with a grain of salt when I talk about any dates. Seriously.

I wrote on Discord that I want to move the date to the 25th, but after thorough research, analysis, and laboratory tests, it turned out that moving the date to the 25th would end in another delay, so finally, I would like to move this date to February 29th - the last day of the month.

I took a few days off from my job to be able to peacefully finish version 0.5, so I don't foresee any more delays. Please forgive me and absolve me, and if possible, try not to come to my castle with torches en masse.

Talk to you soon!

IMPORTANTE INFORMATION

Comments

Wow us when it gets here ... you have a magic day planned for the little half-elf.

A M

Alright ... no torches, but I'd heard that a lot of pitchforks have been ordered with a mid-day delivery ...

A M

I planning to soon start developing a game (albeit on a JS engine) and I can imagine what it’s like to meet deadlines, given that game development is not your main job, rather a pet project. Many people lose motivation in a matter of months on simple projects, but you make a technically quite difficult game and continue to update it. You're great and we are all looking forward to updates.

Tim L Voice

Any dev that claim to never have been late is a liar. ;-P In order to be more improve yourself with your deadlines, It is good to list what problems cause you to delay your releases and have a good survey on them for next updates... Be accurate for deadlines can only be achieved step by step ;-) You just have "to gather XP" on that and to not make the same mistake twice ;-) Good luck ;-)

HikBenAkk477


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