SakeTami
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0.5.6a is available for Basic supporters

Greetings everyone!

Finally the new version is complete.

This update was a little delayed on its way to release. And it’s not that I encountered difficulties or, for example, was sick. The thing is that I got so carried away with the development of the update that I couldn't stop in time. I had been planning the cinema scenes for a long time, and when I started working on them, I went a little overboard with the amount of animation. Their number in this update is simply incredible.

Of course, it's not that I didn't encounter any difficulties during the development process. For example, the opening scene of the update, with Cleo in a dress, gave me a lot of trouble. This dress refused to be rendered normally in many animations. And I had to tinker a lot to get everything to look right. But the result is worth it. In the beginning, I planned to not add any animation to the opening scene at all. But in the end, the scene with Cleo in the kitchen grew into a full-fledged one. And I'm glad it turned out this way. I just couldn't pass up the opportunity not to work with Cleo in this outfit and in this environment.

Cleo is generally the main character of this update. In addition to the opening scene, she also appears in the movie theater scene. I've been wanting to involve the neighbor family more in the story for a long time, and I'm finally starting to make it happen. The scene with Cleo consists of three sequential parts and contains the main number of update animations. Some of them are short, but most of them contain double the number of frames.

The cinema is the main location of the update, and all story events take place there. When visiting this place we have a choice leading to two paths - Cleo or Lilly. We can freely visit this place at a certain time and all scenes will be available for replay.

As for Lilly, her scene consists of two parts. But if in the case of Cleo, the scenes followed one another and were interconnected, then in the case of Lilly, these are two separate scenes. And if the number of animations in Lilly’s scene is slightly less than in Cleo’s, they are even slightly superior in quality. For the first time, I increased the number of animation frames by another one and a half times and this significantly affected the final result. The few animations in Lilly's scene came out super smooth and natural. I will definitely experiment more in this direction and I think that in the end I will prefer quality over quantity.

As for the bonus scene - that's where I acted on a residual principle. I didn't have much time left, so the scene turned out to be quite small. But even so, the scene with Jessica in the shower looks decent. I like both the lighting and the final animations, of which there are 3 in the scene.

Well, a lot of work is behind us and I'm glad you can finally try out the new update.

Have fun!

https://drive.google.com/drive/folders/1rf4OiZFm-pMvPLnd_i_2kHqKX-cr1wS6?usp=sharing

or

https://mega.nz/folder/oTByxBxD#FqMab3mzV7nPmyHEZrx2-A

Changelog:

- Two new scenes with Cleo

- Lilly's storyline continued

- Bonus scene with Jessica

- New location on the city map

- Gallery updated

- Various bugfixes and improvements.


Thanks for your support and stay tuned.

0.5.6a is available for Basic supporters

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