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Boss Loot Modules Update for Foundry v11

Good news, everyone! Over the past couple of days, we have been working hard to ensure that Boss Loot Advanced and Basic are compatible with Foundry VTT v11. We have also updated the module version numbering to match the Foundry version. Additionally, we are removing Tokenmagic from the list of dependencies. As you may or may not know, when updating any module in Foundry, the tokens that were already present in a scene before the update may not function correctly. It is considered good practice to delete all tokens and re-add them to the scene.

This version is compatible with Foundry 10 - Build 291 as well.

CHANGELOG 11.0.0

1. DESCRIPTION UPDATES

- Updated descriptions for better clarity and understanding. The updates include:

2. FUNCTIONALITY UPDATES

Now, Tokenmagic filters will be deleted from the template only if the Tokenmagic module is active.
Replaced the TokenMagic effect of the 'Shadow Dwelling' ability.
Macro optimization done.
Changed damage for Deadly Strike to (3 * weapon die + @mod * 3).
Replaced the TokenMagic effect of the 'Vortex Arrow' ability.
The tokens that are pulled towards the vortex now shrink while the vortex is active.
Macro improvements implemented.
Warhammer animation now plays every time the player hits a target.
Removed the effect that pushes the target and moved the functionality to the sequencer.
Macro optimization done.
Improved wall collision algorithm.
Macro improvements for Tornado Takedown.

Loot Collectors: download links.

Legendary Looters: download links.

Boss Loot Modules Update for Foundry v11 Boss Loot Modules Update for Foundry v11

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