SakeTami
turborenegade
turborenegade

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W.I.P #170 (Animated) - mal0000000 (second part)

at this point i think it's safe to assume if i say something is gonna take one day it'll actually take two because good lord getting this animated preview rendered was UNUSUALLY difficult to do. part of the reason was my insistence on trying to use the newest version of blender that dropped yesterday(?), which caused some issues due to out of date addons breaking. however, i reverted back to the version i'd been using and that all fixed itself, so no problems there. other issue is that the physics were acting up (likely do to the constraints i set up), so they might look ever so slightly off in this preview. that being said, i do know the fix, and it isn't difficult or time-consuming, it just has to be done AFTER i animate everything since doing it early on would lead to issues later.

anyways, technical jargon aside - the majority of the main movement is animated, though a fair amount of work still needs to be done to make it a bit less repetitive (slight adjustments to the position throughout the animation, the usual stuff). faces are also static at the moment, though the pose library will make animating that a simple task. climax and pull out needs to be animated - but again, that should be simple enough to do. and given that the scene is already set up from the last part, the only post-processing stuff i have to set up is the lighting. so overall i'd say i'm getting some good headway on it - sorry it's taken longer than usual though!

other stuff that's currently in the works is sound for the spice animation, the ankha animation, and that lovander animation i did a while back. preferably, i'd like to have at least the spice one finished by sunday if not sooner and the rest not too far off after. but as with any of this, i'm one perpetually achy person, so bear with me if i'm a bit slow to get it all done :']

i'm hoping to get this finished in the next few days so i can move on to the next thing (which i'll be holding that poll for very soon). till then, thanks as always for your patience and continued support! hope you like my progress so far, rough as it may be. it's been a challenging project, but im looking forward to sharing the rest as soon as i can

W.I.P #170 (Animated) - mal0000000 (second part)

Comments

i shit you not, i was actually playing voices of the void last night. LOVE that game even if kerfus regularly scares the life out of me

turborenegade

At least it not rendering a whole planet noise. Like the game "voices of the void" with old satellites. 😆

Riverdie

well now we're getting into theoretics with numbers that are WAY beyond of my area of expertise

turborenegade

What if it took at least 2 tho

Literally Your Mom


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