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turborenegade
turborenegade

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W.I.P #159 - Renamon

gonna just do the list of changes thing again since i feel like that's a pretty efficient and readable way of explaining what I've changed/added since the last WIP

- added some additional movement throughout the animation to make it feel a bit more interesting and varied
- redid certain physics that were misbehaving
- finished up the facial animation (minus the eyebrows, which i JUST realized i forgot to do - but thankfully that's very straightforward and shouldn't take me more than an hour or two tops)
- added the climax and looping bit
- animated the ears and shoulder fluff

all that's left now is the scene, lighting, and fluid sim (and of course, the eyebrows). i will say, it does feel a bit simplistic for my liking, but then again i might just be holding myself to an unreasonably high standard. either way, as i mentioned, i'd definitely like to animate with this model again in the not-so-distant future, so you can expect that in due time :]

as i mentioned in the last post, i expect to have this set to render by tonight (or the morning at the latest) - so you can expect to see the HQ release sometime tomorrow if all goes well! thanks for your support and for patience throughout this one (the dog health stuff has been mostly taken care of, so that's a big relief and load off my shoulders).

W.I.P #159 - Renamon

Comments

- removed goonobrine

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