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Crawling Lab has been updated to version 1.0.8

Added special upgrades and added test room extra objects

- When shooting while running, running will be canceled.

- The blade color changes depending on the grade of the knife.

- Movement speed +10% talent added

β—‹ Special upgrade additions and changes

β–½ Party Time (SG)

- The number of iron balls fired when firing a SG increases from 6 to 12.

- When you aim a shot, all biodolls on the map recognize you.

β–½Ammunition supply (automatic rifle)

- Automatic rifle ammo +10 β†’ +15 per round

 -Delete damage reduction effect

β–½Highcapacity magazine (automatic rifle)

- Added no recoil option

β—‹Test room change

- Biodol Interact name change β†’ [E] Spawn(hostile)

- Improved intuitive location of invincibility object and cutscene object

- Arrange extra objects in order of unlocking

- Added exit door in test room

- Test room reset objects added

β—‹Test room extra object added

β–½Additional pelvis parts (unlocked when clearing hard mode)

- Extends the ragdoll's leg range.

When activated, Ragdoll appears in many quite embarrassing poses.

This is a modified version during the development process, but We thought some people might like it, so we added it as a bonus.

β–½View Details

https://steamcommunity.com/games/2637070/announcements/detail/4187865770031536115

β–½Steam Store

https://store.steampowered.com/app/2637070/

Crawling Lab has been updated to version 1.0.8

Comments

I completed all three modes and enjoyed the new updates. Feels a lot more balanced and the more open maps are welcoming. Are you guys planning on doing anything with the giantess biodoll that we sometimes see? :o

SapSipper7

Finished normal mode; Hard mode will soon follow (0-40 of course) I have fun. Man, I died some stupid deaths on the way (you guys implemented fall damage... because jumping down stairs is my forte i found out the rough way πŸ˜…) Your tireless effort bears fruit - Steam reviews keep getting better - hope they rise further.

Till Schmidt


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