We are in the process of implementing the combat mechanics for Queen's Royalty.
We've modified it to the way the attack proceeds in the direction character face during a normal attack.
But we're struggling with the fact that it's not that fun in internal testing.
This is our first game with third-person combat on this scale, so We're feeling a lot of inadequacies.
We're trying to figure out how to make it fun.
ํธ์ฆ ๋ก์ดํฐ์ ์ ํฌ ๋ฐฉ์์ ๊ตฌํํ๋ ์ค์ ๋๋ค.
์ผ๋ฐ ๊ณต๊ฒฉ ์ ๋ฐ๋ผ๋ณด๋ ๋ฐฉํฅ์ผ๋ก ๊ณต๊ฒฉ์ด ์งํ๋๋ ๋ฐฉ์์ผ๋ก ์์ ํ๋ค๊ฐ
๋ด๋ถ ํ ์คํธ์์ ๊ทธ๋ ๊ฒ ์ฌ๋ฏธ๋ฅผ ๋ชป ๋๊ปด์ ๊ณ ์์ ์ข ํ๊ณ ์์ด์.
์ด ์ ๋ ๊ท๋ชจ์ 3์ธ์นญ ์ ํฌ๊ฐ ๋ค์ด๊ฐ ๊ฒ์์ ์ฒ์์ด๋ผ์ ๋ถ์กฑํจ์ ๋ง์ด ๋๋ผ๊ณ ์์ต๋๋ค.
์ด๋ป๊ฒ๋ ์ฌ๋ฐ๊ฒ ๋ง๋ค๊ธฐ ์ํด ์ ์ฐ๊ณ ์์ด์.
ใฏใคใผใณใบใญใคใคใซใใฃใฎๆฆ้ๆนๆณใๅฎ่ฃ ใใฆใใพใใ
ไธ่ฌๆปๆๆใซ่ฆใคใใๆนๅใซ้ฒใใใๆนใงไฟฎๆญฃใใพใใใใ
ๅ ้จใในใใงใชใใชใใใ่ฉไพกใใใใใใซใใพใใ
ใใฎ่ฆๆจกใฎไธไบบ็งฐใใใซใฎใฒใผใ ใฏๅใใฆใชใฎใง่ฆๅดใใฆใใพใใ
ใชใใจใ้ข็ฝใใใใใ้ ๅผตใฃใฆใใพใใ
seungyong kim
2024-03-22 09:45:44 +0000 UTCRadRanger
2024-03-22 05:49:35 +0000 UTCseungyong kim
2024-03-21 23:38:09 +0000 UTCJAD
2024-03-21 18:59:08 +0000 UTC