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New Cleric Denominations

GORUM, THE JUST KING (LN)

In times of conquest, Gorum is a vicious combatant, an armorclad warrior and a seeker of endless bloodshed. Nations at war turn to him and offer prayers in their time of need, but when the battle is over, some continue to give him thanks in times of peace. These followers of Gorum see his iron leadership as equally as important during times of peace as they do in times of conflict. What is the point of a war if not to win, and who better to lead you afterwards than He who guided you thus far? The Just King is often worshipped by monarchs and soldiers who see in Gorum and orderly and solid presence, unwavering in the chaotic aftermath of war.

Edicts protect your nation, guide others in the wake of war, punish those that break the law

Anathema commit treason, give into bloodlust, defy the orders of your betters

Areas of Concern monarchy, peace through authoritarianism, knightly orders

Follower Alignments LG, LN, LE

DEVOTEE BENEFITS

Divine Ability Strength or Wisdom

Divine Font heal

Divine Skill Society

Favored Weapon shield boss

Domains duty, protection, tyranny

Cleric Spells cantrip phase bolt; 1st endure; 2nd phantom steed; 3rd phantom prison; 4th chromatic armor; 5th wall of stone; 6th dominate; 7th true target; 8th power word stun; 9th power word kill; 10th shadow army

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SARENRAE, SISTER CINDER (NG)

Though the goddess of the sun’s worship is most common in the lands where the sun shines bright in the sky, she is far but unheard of in colder climates. In the northern nations of Avistan, especially the Saga Lands, she has a different moniker: Sister Cinder, the goddess of the hearth. In these lands, where a fire is the center of a community, bringing warmth, food and companionship, Sister Cinder is a vital part of any clan. In places like the Gravelands, Knights Reclaimant offer her thanks as they huddle around campfires to keep away the undead, and in Irrisen she’s seen as the domovoi queen. Her most loyal followers are those in the Realm of the Mammoth Lords, where certain clans claim they have come into direct contact with her and received life-giving gifts to guide their people through tough winters.

Edicts keep your companions safe during treacherous journeys, share food around a warm fire, heal those who need it both physically and mentally

Anathema turn away those who genuinely need a place by your fire, lie, create undead

Areas of Concern warmth, companionship, healing

Follower Alignments LG, NG, CG

DEVOTEE BENEFITS

Divine Ability Constitution or Charisma

Divine Font heal

Divine Skill Survival

Favored Weapon longsword

Domains family, fire, healing, protection

Cleric Spells cantrip healing plaster; 1st scorching blast; 2nd continual flame; 3rd fireball; 4th fire shield; 5th blazing fissure; 6th fire seeds; 7th magnificent mansion; 8th burning blossoms; 9th meteor swarm; 10th element embodied (fire only)

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ZON-KUTHON, THE END-SURVIVOR (NE)

Death is a terrible thing, and some people will go to great lengths to avoid it. None, however, will go to such lengths as The End-Survivor. After all, some whisper, Zon-Kuthon escaped the greatest death of all: the death of his universe. They whisper that in the now dead realitythat Pharasma hailed from, Zon-Kuthon foresaw the oncoming end of reality, and tortured himself so terribly that a spark of his consciousness was permanently embedded in his soul, which eventually presented itself to his reincarnation in the next world: Dou-Bral, who discovered the horror sleeping inside his soul when he was too far from anyone who could help him. Now Zon-Kuthon lives again, and the Cult of the End-Survivor wish to emulate him, extending their lives to unnatural lengths through the power of self-torture.

Edicts extend your lifespan through any means necessary, keep yourself sharp through self-torture, experiment on others to extend your life-span

Anathema die, allow your self-torture to permanently damage your quality of life

Areas of Concern apocalypcse survival, immortality, undeath

Follower Alignments LE, NE, N

DEVOTEE BENEFITS

Divine Ability Constitution or Intelligence

Divine Font harm

Divine Skill Medicine

Favored Weapon urumi

Domains pain, time, undeath, void

Cleric Spells cantrip time sense; 1st phantom pain; 2nd paranoia; 3rd time jump; 4th umbral graft; 5th stagnate time; 6th cast into time; 7th visions of danger; 8th disappearance; 9th unspeakable shadow; 10th shadow army

Comments

Really excited to play my upcoming Warpriest+ who is going to be a follower of this new version of Zon-Kuthon!

Sam Fitch


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