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Tyrone - Racetracks & Models
Tyrone - Racetracks & Models

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Ozarks Raceway Small Update Released

QUICK EDIT, PITLANE FIX - NEW LINK DOWN BELOW

This update includes several important improvements to the circuit:

Thank you for all the feedback that continues to help refine the circuit. Please test the update and let me know if you encounter any further issues.

Link down below

https://drive.google.com/file/d/1gvfUzX9GPkZZlwFD1__G6VjOhDlBpHAr/view?usp=sharing

Ozarks Raceway Small Update Released Ozarks Raceway Small Update Released Ozarks Raceway Small Update Released Ozarks Raceway Small Update Released Ozarks Raceway Small Update Released Ozarks Raceway Small Update Released Ozarks Raceway Small Update Released Ozarks Raceway Small Update Released Ozarks Raceway Small Update Released Ozarks Raceway Small Update Released Ozarks Raceway Small Update Released Ozarks Raceway Small Update Released Ozarks Raceway Small Update Released Ozarks Raceway Small Update Released Ozarks Raceway Small Update Released Ozarks Raceway Small Update Released Ozarks Raceway Small Update Released Ozarks Raceway Small Update Released Ozarks Raceway Small Update Released Ozarks Raceway Small Update Released

Comments

Odd issue, please try a complete uninstall of the old track before adding the new files. Also BTW there's a new update which fixes an issue in the pitlane. Please Redownload :)

Tyrone - Racetracks & Models

Thanks, the pitlane is now working again. Please redownload :)

Tyrone - Racetracks & Models

The AI collide into each other in the pit lane, and there is no pit speed limit. Other than that, the track is performing well!

GreenMachine13

I'm getting an error message when trying to load this version (the May drop works just fine). Message: 00007FFAA1A27F7A (KERNELBASE): (filename not available): RaiseException 00007FFA441BEED3 (MSVCR120): (filename not available): CxxThrowException 00007FFA462F0976 (MSVCP120): (filename not available): std::_Xinvalid_argument AC\inireader.cpp (253): INIReader::getFloat AC\surfacesmanager.cpp (63): SurfacesManager::loadSurfaceDefinitions AC\surfacesmanager.cpp (29): SurfacesManager::SurfacesManager AC\trackavatar.cpp (47): TrackAvatar::TrackAvatar AC\sim.cpp (1066): Sim::loadTrack AC\racemanager.cpp (351): RaceManager::initOffline AC\racemanager.cpp (174): RaceManager::loadSessions AC\sim.cpp (320): Sim::Sim AC\splashscreen.cpp (319): SplashScreen::postRender AC\game.cpp (181): Game::onIdle AC\game.cpp (210): Game::run AC\acs.cpp (477): wWinMain

Bradley Ward


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