Recently I've been helping out a group of modders with the Brno circuit.
I helped out with the track environment, surroundings and trees. Also I have added some extra details such as the tyre marks on the asphalt surface, and some additional textures and shadres on things such as the kerbs, tyre walls and overhead banners.
The mod is now available for free, with the download being stored on Sharemods.
Here's the link.
https://sharemods.com/eue1attda5l2/brno_circuit_reworked_v3.1_Nov_2024.7z.html
Here's the link to the GTP post, if you enjoy this group effort, and have a GTPlanet account, please go and give the comment a like so everyone can see how popular the finished track is.
https://www.gtplanet.net/forum/threads/assetto-corsa-pc-mods-general-discussion.307899/page-4614#post-14357092
Thank you to everyone else who collaborated on this project, it wouldn't be possible without a lot of input from the whole community!
Enjoy,
Ty
ORIGINAL POST FROM MASCOT BELOW:
Automotodrom Brno v3.1
This release includes brand new 3D topography and tree planting based on satellite images and contour data.
Huge thanks to everyone involved, especially @pugsang and Tyrone/Nukedrop for their extensive and tireless contribution to the new 3D environment and foliage.
Changelog v3.1 updated November 2024:
New 3D trackside topography and perimeter environment created using Brno satellite images and contour data.
Hundreds of new Y-trees and bushes planted in the correct positions. All previous X-trees have been removed. All 2D treewalls have been removed to open up sight lines.
New grid box and finish line markings.
Animated flock of birds added.
Animated camera jib, marshals and cameramen added.
Some adboard/sponsor textures updated. Some adboard meshes fixed.
New fence textures, distance markers, pit entry signs, and marshal hut numbers.
New road texture and skidmarks. Race '07 skidmarks removed.
Solar path corrected to enable proper shadow casting for Brno's geolocation and orientation.
Paddock helicopter relaced, now with animated rotors.
Crowd audio samples and levels adjusted.
Various other tweaks and fixes, including: alpha corrections on pit entry road markings; marshal hut number sequence corrected and missing number textures remapped; s/f gantry banner mapping fixed on the rear side; floating hillside fences fixed; various jumbotron tweaks; various texture/shader/normal tweaks, various config tweaks, fixes and additions.
Francis
2024-11-05 16:48:16 +0000 UTC